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2369c3b34ad9b31509907b01c44ff2013b6dee55
Fix the following build failure raised since bump to version 1.1.4 in
commit 7205df8a4f:
/home/buildroot/autobuild/instance-2/output-1/host/opt/ext-toolchain/bin/../lib/gcc/sparc-buildroot-linux-uclibc/11.3.0/../../../../sparc-buildroot-linux-uclibc/bin/ld: CMakeFiles/aslap.dir/ms_conn.c.o: undefined reference to symbol '__atomic_fetch_add_4@@LIBATOMIC_1.0'
Fixes:
- http://autobuild.buildroot.org/results/c8e4e1f9609d1339fe070afe440c63660892600e
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit a73cbe68b2548308ff7590c4720ebf56f275a6ee)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
…
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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