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This reverts commit d4d483451f0a305781b94b96c15a6cf4b489cd84. Tar 1.35 unfortunately changes the behaviour for the devmajor/devminor fields, breaking the download hash validation. From the release notes: * Leave the devmajor and devminor fields empty (rather than zero) for non-special files, as this is more compatible with traditional tar. https://lists.gnu.org/archive/html/info-gnu/2023-07/msg00005.html So revert the bump for now. Signed-off-by: Peter Korsgaard <peter@korsgaard.com> (cherry picked from commit f2b23a63208bb026b5a5729c6a4c33e48aad934c) Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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