mirror of
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204002f672a7acb9af326b3ad4e378246cdc65ca
libcamera needs gcc >= 8 since bump to
8a845ab078c3fe12ac4edd16c8cbac5b7ec03b98 in commit
64f67ede01 and
https://git.libcamera.org/libcamera/libcamera.git/commit/?id=a7ab5ef1d2f9b05056db450e631a99a73382d589:
../output-1/build/libcamera-ba6435930f08e802cffc688d90f156a8959a0f86/meson.build:82:8: ERROR: Problem encountered: gcc version is too old, libcamera requires 8.0 or newer
Fixes:
- http://autobuild.buildroot.org/results/f8eba0e564d03b83fcda4085baec16a4857c7d25
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
…
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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