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1b4fc24d656e157b03bd9ef844320ea99494bafe
Fix the following build failure raised since bump to version 2.37.2 in
commit 27a46793b1 and
https://git.kernel.org/pub/scm/utils/util-linux/util-linux.git/commit/?id=33b09aebf505acfbbb2137319093fbb9ed7eea7d
libuuid/src/unparse.c:42:73: error: expected ';', ',' or ')' before 'fmt'
static void uuid_fmt(const uuid_t uuid, char *buf, char const *restrict fmt)
^
Fixes:
- http://autobuild.buildroot.org/results/b931a34a47e5faf8ae48fce079747dea0db2563a
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
[yann.morin.1998@free.fr: use symlink for util-linux-libs patch]
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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