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1adc7b166f7eddaf6c448aaaf50c3deb5e925d5e
Fix the following build failure with gcc >= 13:
In file included from ./Common/log.h:45,
from LinuxPBA/LinuxPBA.cpp:25:
./Common/DtaOptions.h:33:5: error: 'uint8_t' does not name a type
33 | uint8_t password; /**< password supplied */
| ^~~~~~~
./Common/DtaOptions.h:1:1: note: 'uint8_t' is defined in header '<cstdint>'; did you forget to '#include <cstdint>'?
Fixes:
- http://autobuild.buildroot.org/results/b6feb4fb33d595414b61174deb9867e8c30cd186
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
(cherry picked from commit bdf1506e9664b7b7d2441496192723e26383623d)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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