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1917fe29839c79f92e0a1e307768356c0076b62b
pixman fails to build with BR2_OPTIMIZE_S on sh4{eb,a,aeb}:
In file included from pixman-fast-path.c:33:
pixman-fast-path.c: In function 'fast_composite_scaled_nearest_8888_565_normal_OVER':
pixman-inlines.h:586:1: internal compiler error: Segmentation fault
586 | }
| ^
Since all SuperH variants are affected, use BR2_sh instead of BR2_sh4.
Fixes:
- http://autobuild.buildroot.org/results/c9d35d5975311a191dfbe12291398503987e804e
- http://autobuild.buildroot.org/results/d34b8672f6211d60af4122bdd94fa8c2f4f4bf6a
- http://autobuild.buildroot.org/results/933c4a2e73c987573ecc97172f442b78199462d5
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Reviewed-by: Giulio Benetti <giulio.benetti@benettiengineering.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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