Peter Korsgaard 15484553f3 package/chrony: security bump to version 3.5.1
Fixes the following security issues:

CVE-2020-14367: Insecure writing of pidfile
-------------------------------------------

When chronyd is configured to save the pidfile in a directory where the
chrony user has write permissions (e.g. /var/run/chrony - the default
since chrony-3.4), an attacker that compromised the chrony user account
could create a symbolic link at the location of the pidfile to make
chronyd starting with root privileges follow the symlink and write its
process ID to a file for which the chrony user doesn't have write
permissions, causing a denial of service, or data loss.

This issue was reported by Matthias Gerstner of SUSE.

For further details, see the oss-security posting:
https://www.openwall.com/lists/oss-security/2020/08/21/1

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
2020-08-23 15:30:55 +02:00
2020-08-23 15:12:46 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-08-06 22:36:12 +02:00
2020-08-06 23:07:30 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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