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Currently, we only generate one docker image, for use by the gitlab-ci
infra.
However, users have expressed an interest in using that image for other
uses, like:
- reproducing build failures as reported by the gitlab-ci jobs;
- having a ready-to-use base image to use as-is, or as a template for
further customisations.
Additionally, some users have reported the need for similar base images,
but based off different distros, with the same goals as above, plus:
- reproducing build failures reported by users on other distros.
As a first step toward providing such images, rename our Dockerfile to
include the name and version of the distro it is based off.
We add a symlink so that we still have a 'base' image that we can
reference from the gitlab-ci infra.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Ricardo Martincoski <ricardo.martincoski@gmail.com>
Cc: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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