Romain Naour 1380f4c9a6 package/gcc: glibc >= 2.27 needs gcc >= 5 on aarch64
With the following defconfig:
BR2_aarch64=y
BR2_BINUTILS_VERSION_2_28_X=y
BR2_GCC_VERSION_4_9_X=y
BR2_TOOLCHAIN_BUILDROOT_CXX=y

The build fail with this error:
In file included from ../sysdeps/ieee754/flt-32/math_config.h:23:0,
                 from ../sysdeps/ieee754/flt-32/e_expf.c:29:
../sysdeps/aarch64/fpu/math_private.h: In function 'roundtoint':
../sysdeps/aarch64/fpu/math_private.h:311:3: error: implicit declaration of function 'vrndn_f64' [-Werror=implicit-function-declaration]
   return vget_lane_f64 (vrndn_f64 (vld1_f64 (&x)), 0);
   ^
cc1: all warnings being treated as errors

vrndn_f64 function has been introduced in glibc code since version 2.27 [1].
So we can't build a glibc based toolchain with gcc 4.9 anymore.

Add a new dependency in the toolchain infra to avoid selecting
glibc toolchain using gcc 4.9.

[1] https://sourceware.org/git/?p=glibc.git;a=commit;h=72aa623345ada1276ed89dbc00fdff9639cb8eaf

Signed-off-by: Romain Naour <romain.naour@gmail.com>
Cc: Arnout Vandecappelle <arnout@mind.be>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2018-09-16 21:16:01 +02:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-09-06 22:11:06 +02:00
2018-09-07 13:13:17 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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