Thomas Petazzoni 1186da11d8 uboot-tools: backport patch fixing build failure with libfdt-devel installed
U-Boot host programs fail to build when libfdt-devel is installed
system-wide, with errors like this:

      HOSTCC  tools/aisimage.o
    In file included from tools/../include/../lib/libfdt/libfdt.h:10:0,
                     from tools/../include/libfdt.h:1,
                     from tools/fdt_host.h:11,
                     from tools/imagetool.h:24,
                     from tools/aisimage.c:8:
    /usr/include/libfdt_env.h:70:30: error: conflicting types for ‘fdt64_t’
     typedef uint64_t FDT_BITWISE fdt64_t;
                                  ^~~~~~~
    In file included from <command-line>:0:0:
    ././include/libfdt_env.h:19:16: note: previous declaration of ‘fdt64_t’ was here
     typedef __be64 fdt64_t;
                    ^~~~~~~
    In file included from ././include/libfdt_env.h:12:0,
                     from <command-line>:0:
    /usr/include/libfdt_env.h:90:24: error: expected ‘)’ before ‘x’
     static inline uint32_t fdt32_to_cpu(fdt32_t x)
                            ^
This commit backports an upstream patch that fixes this problem.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 1cbfc94c5a)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-03-30 23:16:14 +02:00
2018-03-30 23:10:53 +02:00
2018-02-26 20:49:40 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2018-03-04 22:28:34 +01:00
2018-03-30 23:13:35 +02:00
2018-03-04 22:28:34 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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