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0e0c86d9c23372a7a26c2646436432b68d2c4b9f
Systemd-networkd is vulnerable to an out out-of-bounds heap write in the
DHCPv6 client when handling options sent by network adjacent DHCP servers.
A attacker could exploit this via malicious DHCP server to corrupt heap
memory on client machines, resulting in a denial of service or potential
code execution.
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
[Peter: add description]
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit bc6ecbbeef)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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