Peter Korsgaard 0cbe4bc52d ntpd: drop unneeded uClibc workaround for refclock_pcf.c
refclock_pcf.c contains code using the tm_gmtoff member of struct tm, which
is only available on uClibc if it is built with __UCLIBC_HAS_TM_EXTENSIONS__.

This change date back to:

commit 7129da009c
Author: Eric Andersen <andersen@codepoet.org>
Date:   Sat Jan 18 21:27:22 2003 +0000

    Merge a bunch of stuff over from the tuxscreen buildroot, with
    many updates to make things be more consistant.
     -Erik

But nowadays our uClibc configs DO enable __UCLIBC_HAS_TM_EXTENSIONS__, so
it is no longer needed and can be dropped.

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2015-07-06 09:54:51 +02:00
2015-06-28 14:32:25 +02:00
2015-07-04 15:03:15 +02:00
2015-07-05 13:15:37 +02:00
2015-07-04 15:03:15 +02:00
2015-06-14 23:25:18 +02:00
2015-02-14 17:39:50 +01:00
2013-05-04 12:41:55 +02:00
2015-05-31 23:15:34 +02:00
2015-04-04 15:19:43 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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