mirror of
https://github.com/godotengine/buildroot.git
synced 2026-01-06 18:09:44 +03:00
0c96bda11eb26ada660dcd31843fbc9523be6062
Since commit 0db34529f4 we use rsync with the --keep-dirlinks option to
prevent overlays from accidentally overwriding /{usr,bin,sbin,lib} links
when BR2_ROOTFS_MERGED_USR option is enabled. Unfortunately this also
prevents replacing a symlink by a directory on purpose (e.g. /var/log,
to persist system logs).
Steps to reproduce:
- enable BR2_ROOTFS_MERGED_USR and BR2_PACKAGE_SKELETON_INIT_SYSV
- mkdir some_path/rootfs-overlay/var/log
- enable BR2_ROOTFS_OVERLAY="some_path/rootfs-overlay"
- run 'make'
- 'target/var/log' is still a symlink to '../tmp', not a directory
The --keep-dirlinks option can be dropped, since we run sanity checks
on overlays. Now the rsync invocation is identical to the SYSTEM_RSYNC
logic we have in system/system.mk, so use that variable.
Signed-off-by: Carlos Santos <casantos@datacom.ind.br>
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Languages
Makefile
66.1%
Python
13.6%
C
8.3%
Shell
6.2%
PHP
2.9%
Other
2.6%