Thomas Petazzoni 0866a280e4 utils/genrandconfig: use --no-check-certificate in wget by default
A number of autobuilder failures are due to the fact that autobuilder
instances use old distributions, with old SSL certificates, and
therefore wget aborts with an error "The certificate of `xyz.org' is
not trusted.".

In order to avoid such failures that are not very interesting in the
context of the autobuilders, we pass --no-check-certificate to
wget. The integrity of the downloaded files is anyway verified by the
hashes, and this is only meant to be used in the context of
testing/CI, not in production.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
2018-03-31 17:17:51 +02:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-03-04 22:28:34 +01:00
2018-03-31 16:13:39 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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