Thomas De Schampheleire 0518a98ac3 packages: rename FOO_MAKE_OPT into FOO_MAKE_OPTS
While the autotools infrastructure was using FOO_MAKE_OPT, generic packages
were typically using FOO_MAKE_OPTS. This inconsistency becomes a problem
when a new infrastructure is introduced that wants to make use of
FOO_MAKE_OPT(S), and can live alongside either generic-package or
autotools-package. The new infrastructure will have to choose between either
OPT or OPTS, and thus rule out transparent usage by respectively generic
packages or generic packages. An example of such an infrastructure is
kconfig-package, which provides kconfig-related make targets.

The OPTS variant is more logical, as there are typically multiple options.

This patch renames all occurrences of FOO_MAKE_OPT in FOO_MAKE_OPTS.
Sed command used:
    find * -type f | xargs sed -i 's#_MAKE_OPT\>#&S#g'

Signed-off-by: Thomas De Schampheleire <thomas.de.schampheleire@gmail.com>
Reviewed-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2014-10-04 15:07:23 +02:00
2014-09-18 22:09:05 +02:00
2009-01-12 14:36:14 +00:00
2013-05-04 12:41:55 +02:00
2014-09-01 13:20:56 +02:00
2014-09-25 09:46:10 +02:00
2014-03-03 21:28:39 +01:00

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem. Depending on which sort of
    root filesystem you selected, you may want to loop mount it,
    chroot into it, nfs mount it on your target device, burn it
    to flash, or whatever is appropriate for your target system.

You do not need to be root to build or run buildroot.  Have fun!

Offline build:
==============

In order to do an offline-build (not connected to the net), fetch all
selected source by issuing a
$ make source

before you disconnect.
If your build-host is never connected, then you have to copy buildroot
and your toplevel .config to a machine that has an internet-connection
and issue "make source" there, then copy the content of your dl/ dir to
the build-host.

Building out-of-tree:
=====================

Buildroot supports building out of tree with a syntax similar
to the Linux kernel. To use it, add O=<directory> to the
make command line, E.G.:

$ make O=/tmp/build

And all the output files (including .config) will be located under /tmp/build.

More finegrained configuration:
===============================

You can specify a config-file for uClibc:
$ make UCLIBC_CONFIG_FILE=/my/uClibc.config

And you can specify a config-file for busybox:
$ make BUSYBOX_CONFIG_FILE=/my/busybox.config

To use a non-standard host-compiler (if you do not have 'gcc'),
make sure that the compiler is in your PATH and that the library paths are
setup properly, if your compiler is built dynamically:
$ make HOSTCC=gcc-4.3.orig HOSTCXX=gcc-4.3-mine

Depending on your configuration, there are some targets you can use to
use menuconfig of certain packages. This includes:
$ make HOSTCC=gcc-4.3 linux-menuconfig
$ make HOSTCC=gcc-4.3 uclibc-menuconfig
$ make HOSTCC=gcc-4.3 busybox-menuconfig

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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