mirror of
https://github.com/godotengine/buildroot.git
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03c9b123e608cfbd10afe91fe75ef3d22dc1bcf2
Fixes the following security vulnerabilities:
- wnpa-sec-2019-01 The 6LoWPAN dissector could crash. Bug 15217. CVE-2019-5716
https://www.wireshark.org/security/wnpa-sec-2019-01
- wnpa-sec-2019-02 The P_MUL dissector could crash. Bug 15337. CVE-2019-5717
https://www.wireshark.org/security/wnpa-sec-2019-02
- wnpa-sec-2019-03 The RTSE dissector and other dissectors could crash. Bug
15373. CVE-2019-5718
https://www.wireshark.org/security/wnpa-sec-2019-03
- wnpa-sec-2019-04 The ISAKMP dissector could crash. Bug 15374. CVE-2019-5719
https://www.wireshark.org/security/wnpa-sec-2019-04
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit cd232aefc9)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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