Rémi Verschelde 7f2010a496 android: Set up Mono buildsystem
Adds support for building Mono templates for Android in 3.2/master.

We use the script from https://github.com/godotengine/godot-mono-builds
to build Mono for all arches with the right options, and a patch included
from https://github.com/godotengine/godot/blob/master/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff
which is also necessary.

I also moved the SDK to a `sdk` folder to make the `$HOME` more tidy,
especially since the Mono build scripts install the mono toolchains in
`$HOME` too by default.

Using a git clone for specific mono version tag, as the upstream tarballs
are iffy (the 5.18.1.3 tarball lacks files needed to build on Android).
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Godot engine build containers

This repository contains the Dockerfiles for the official Godot engine builds. These containers should help you build Godot for all platforms supported on any machine that can run Docker containers.

Building

There is a 'build.sh' script included to build the containers themselves. The in-container build scripts will follow shortly.

Description
Godot engine build containers
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