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https://github.com/godotengine/build-containers.git
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We now provide pre-built toolchains for Linux with old glibc and the required Godot dependencies, which can be used to build portable Godot binaries without having to be on an extremely old Linux distro. So we can retire the old Ubuntu 14.04 containers and instead do our portable builds directly on Fedora 34, like for other platforms. This commit also makes use of `godot-mono-builds` to build Mono and the BCL for Linux, instead of doing it manually. The same will be done for Windows and macOS in the next commit.
42 lines
1.9 KiB
Docker
42 lines
1.9 KiB
Docker
ARG img_version
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FROM godot-mono:${img_version}
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ARG mono_version
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ENV GODOT_SDK_LINUX_X86_64=/root/x86_64-godot-linux-gnu_sdk-buildroot
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ENV GODOT_SDK_LINUX_X86=/root/i686-godot-linux-gnu_sdk-buildroot
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ENV BASE_PATH=${PATH}
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RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
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dnf -y install --setopt=install_weak_deps=False \
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libxcrypt-compat yasm && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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cd x86_64-godot-linux-gnu_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cd /root && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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tar xf i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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rm -f i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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cd i686-godot-linux-gnu_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cp -a /root/files/${mono_version} /root && \
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export MONO_SOURCE_ROOT=/root/${mono_version} && \
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cd /root/${mono_version}/godot-mono-builds && \
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export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \
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python3 linux.py configure -j --target=x86_64 && \
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python3 linux.py make -j --target=x86_64 && \
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export PATH=${GODOT_SDK_LINUX_X86}/bin:${BASE_PATH} && \
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python3 linux.py configure -j --target=x86 && \
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python3 linux.py make -j --target=x86 && \
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export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \
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python3 bcl.py make -j --product=desktop && \
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python3 linux.py copy-bcl --target=x86_64 --target=x86 && \
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cd /root && \
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rm -rf /root/${mono_version}
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CMD /bin/bash
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