Linux: New container based on Fedora using Godot SDKs

We now provide pre-built toolchains for Linux with old glibc and the required
Godot dependencies, which can be used to build portable Godot binaries without
having to be on an extremely old Linux distro.

So we can retire the old Ubuntu 14.04 containers and instead do our portable
builds directly on Fedora 34, like for other platforms.

This commit also makes use of `godot-mono-builds` to build Mono and the BCL
for Linux, instead of doing it manually. The same will be done for Windows and
macOS in the next commit.
This commit is contained in:
Rémi Verschelde
2021-07-12 14:32:49 +02:00
parent c98720506a
commit 28fc5dde48
6 changed files with 45 additions and 83 deletions

41
Dockerfile.linux Normal file
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@@ -0,0 +1,41 @@
ARG img_version
FROM godot-mono:${img_version}
ARG mono_version
ENV GODOT_SDK_LINUX_X86_64=/root/x86_64-godot-linux-gnu_sdk-buildroot
ENV GODOT_SDK_LINUX_X86=/root/i686-godot-linux-gnu_sdk-buildroot
ENV BASE_PATH=${PATH}
RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
dnf -y install --setopt=install_weak_deps=False \
libxcrypt-compat yasm && \
curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
cd x86_64-godot-linux-gnu_sdk-buildroot && \
./relocate-sdk.sh && \
rm -f bin/{aclocal*,auto*,libtool*,m4} && \
cd /root && \
curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
tar xf i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
rm -f i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
cd i686-godot-linux-gnu_sdk-buildroot && \
./relocate-sdk.sh && \
rm -f bin/{aclocal*,auto*,libtool*,m4} && \
cp -a /root/files/${mono_version} /root && \
export MONO_SOURCE_ROOT=/root/${mono_version} && \
cd /root/${mono_version}/godot-mono-builds && \
export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \
python3 linux.py configure -j --target=x86_64 && \
python3 linux.py make -j --target=x86_64 && \
export PATH=${GODOT_SDK_LINUX_X86}/bin:${BASE_PATH} && \
python3 linux.py configure -j --target=x86 && \
python3 linux.py make -j --target=x86 && \
export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \
python3 bcl.py make -j --product=desktop && \
python3 linux.py copy-bcl --target=x86_64 --target=x86 && \
cd /root && \
rm -rf /root/${mono_version}
CMD /bin/bash

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@@ -1,32 +0,0 @@
FROM i386/ubuntu:xenial
ARG mono_version
RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
apt-get -y update && \
apt-get -y install --no-install-recommends \
autoconf automake bzip2 ca-certificates cmake curl gettext git libtool make perl python3 scons wget xz-utils \
gcc g++ libudev-dev libx11-dev libxcursor-dev libxrandr-dev libasound2-dev libpulse-dev \
libgl1-mesa-dev libglu1-mesa-dev libxi-dev libxinerama-dev yasm
RUN cp -a /root/files/${mono_version} /root && \
cd /root/${mono_version} && \
NOCONFIGURE=1 ./autogen.sh && \
./configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var/lib/mono --disable-boehm --host=i386-linux-gnu && \
make -j && \
make install && \
cd /root && \
rm -rf /root/${mono_version} && \
cert-sync /etc/ssl/certs/ca-certificates.crt && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/m/msbuild/msbuild_16.6+xamarinxplat.2021.01.15.16.11-0xamarin1+ubuntu1604b1_all.deb && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/m/msbuild/msbuild-sdkresolver_16.6+xamarinxplat.2021.01.15.16.11-0xamarin1+ubuntu1604b1_all.deb && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/c/core-setup/msbuild-libhostfxr_3.0.0.2019.04.16.02.13-0xamarin4+ubuntu1604b1_i386.deb && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/n/nuget/nuget_5.6.0.6489.bin-0xamarin1+ubuntu1604b1_all.deb && \
dpkg -i --force-all *.deb && \
sed -i '/Depends.*mono/d' /var/lib/dpkg/status && \
ln -s /usr/bin/mono /usr/bin/cli && \
apt-get clean && \
rm -rf /var/lib/apt/lists/ && \
rm *.deb
CMD /bin/bash

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@@ -1,43 +0,0 @@
FROM ubuntu:trusty
ARG mono_version
RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
apt-get update && \
apt-get -y install wget && \
cd /root && \
wget -O- 'https://keyserver.ubuntu.com/pks/lookup?op=get&search=0x1E9377A2BA9EF27F' | apt-key add - && \
wget -O- 'https://keyserver.ubuntu.com/pks/lookup?op=get&search=0x8E51A6D660CD88D67D65221D90BD7EACED8E640A' | apt-key add - && \
echo 'deb http://ppa.launchpad.net/ubuntu-toolchain-r/test/ubuntu trusty main' >> /etc/apt/sources.list && \
echo 'deb http://ppa.launchpad.net/mc3man/trusty-media/ubuntu trusty main' >> /etc/apt/sources.list && \
apt-get -y update && \
apt-get -y install --no-install-recommends \
autoconf automake bzip2 cmake curl gettext git libtool make perl scons xz-utils \
gcc-9 g++-9 libudev-dev libx11-dev libxcursor-dev libxrandr-dev libasound2-dev libpulse-dev \
libgl1-mesa-dev libglu1-mesa-dev libxi-dev libxinerama-dev yasm && \
ln -sf /usr/bin/gcc-ranlib-9 /usr/bin/gcc-ranlib && \
ln -sf /usr/bin/gcc-ar-9 /usr/bin/gcc-ar && \
ln -sf /usr/bin/gcc-9 /usr/bin/gcc && \
ln -sf /usr/bin/g++-9 /usr/bin/g++
RUN cp -a /root/files/${mono_version} /root && \
cd /root/${mono_version} && \
NOCONFIGURE=1 ./autogen.sh && \
./configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var/lib/mono --disable-boehm --host=x86_64-linux-gnu && \
make -j && \
make install && \
cd /root && \
rm -rf /root/${mono_version} && \
cert-sync /etc/ssl/certs/ca-certificates.crt && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/m/msbuild/msbuild_16.6+xamarinxplat.2021.01.15.16.11-0xamarin1+ubuntu1604b1_all.deb && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/m/msbuild/msbuild-sdkresolver_16.6+xamarinxplat.2021.01.15.16.11-0xamarin1+ubuntu1604b1_all.deb && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/c/core-setup/msbuild-libhostfxr_3.0.0.2019.04.16.02.13-0xamarin4+ubuntu1604b1_amd64.deb && \
wget https://download.mono-project.com/repo/ubuntu/pool/main/n/nuget/nuget_5.6.0.6489.bin-0xamarin1+ubuntu1604b1_all.deb && \
dpkg -i --force-all *.deb && \
sed -i '/Depends.*mono/d' /var/lib/dpkg/status && \
ln -s /usr/bin/mono /usr/bin/cli && \
apt-get clean && \
rm -rf /var/lib/apt/lists/ && \
rm *.deb
CMD /bin/bash

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@@ -54,9 +54,8 @@ your custom modifications.
If you don't need to build all versions or you want to try with a single target OS first,
you can comment out the corresponding lines from the script:
$podman_build_mono -t godot-linux:${img_version} -f Dockerfile.linux . 2>&1 | tee logs/linux.log
$podman_build_mono -t godot-windows:${img_version} -f Dockerfile.windows --ulimit nofile=65536 . 2>&1 | tee logs/windows.log
$podman_build_mono -t godot-ubuntu-64:${img_version} -f Dockerfile.ubuntu-64 . 2>&1 | tee logs/ubuntu-64.log
$podman_build_mono -t godot-ubuntu-32:${img_version} -f Dockerfile.ubuntu-32 . 2>&1 | tee logs/ubuntu-32.log
$podman_build_mono -t godot-javascript:${img_version} -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log
$podman_build_mono -t godot-android:${img_version} -f Dockerfile.android . 2>&1 | tee logs/android.log
...

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@@ -113,10 +113,8 @@ $podman_build -t godot-export:${img_version} -f Dockerfile.export . 2>&1 | tee l
$podman_build_mono -t godot-mono:${img_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log
$podman_build_mono -t godot-mono-glue:${img_version} -f Dockerfile.mono-glue . 2>&1 | tee logs/mono-glue.log
# The ulimit below is necessary to use Wine to workaround Mono cross-compilation bugs (see GH-32).
$podman_build_mono -t godot-windows:${img_version} -f Dockerfile.windows --ulimit nofile=65536 . 2>&1 | tee logs/windows.log
$podman_build_mono -t godot-ubuntu-64:${img_version} -f Dockerfile.ubuntu-64 . 2>&1 | tee logs/ubuntu-64.log
$podman_build_mono -t godot-ubuntu-32:${img_version} -f Dockerfile.ubuntu-32 . 2>&1 | tee logs/ubuntu-32.log
$podman_build_mono -t godot-linux:${img_version} -f Dockerfile.linux . 2>&1 | tee logs/linux.log
$podman_build_mono -t godot-windows:${img_version} -f Dockerfile.windows . 2>&1 | tee logs/windows.log
$podman_build_mono -t godot-javascript:${img_version} -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log
$podman_build_mono -t godot-android:${img_version} -f Dockerfile.android . 2>&1 | tee logs/android.log

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@@ -21,9 +21,8 @@ fi
$podman push godot-export:${img_version} ${registry}/godot/export
$podman push godot-mono-glue:${img_version} ${registry}/godot/mono-glue
$podman push godot-linux:${img_version} ${registry}/godot/linux
$podman push godot-windows:${img_version} ${registry}/godot/windows
$podman push godot-ubuntu-32:${img_version} ${registry}/godot/ubuntu-32
$podman push godot-ubuntu-64:${img_version} ${registry}/godot/ubuntu-64
$podman push godot-javascript:${img_version} ${registry}/godot/javascript
$podman push godot-xcode-packer:${img_version} ${registry}/godot/xcode-packer