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To get WebAssembly templates to actually work, we need to use Mono 6.6 (currently in preview), which doesn't have tags yet but is in the `2019-08` branch. So I dehardcoded the `mono-` prefix for the git tree-ish to allow using `./build.sh 2019-08`. 6.6 doesn't build with msbuild 16.0, so I'm upgrading to its matching version 16.3. There are no DEB files for 16.3 on the EOL'ed Ubuntu 14.04, but it seems that the 16.04 packages install cleanly. We also backport a patch from mono's master branch to fix wasm support further, and enable parallel build jobs for make.
Godot engine build containers
This repository contains the Dockerfiles for the official Godot engine builds. These containers should help you build Godot for all platforms supported on any machine that can run Docker containers.
Building
There is a 'build.sh' script included to build the containers themselves. The in-container build scripts will follow shortly.
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