mirror of
https://github.com/godotengine/build-containers.git
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Docker requires a path
While podman does not require a path if -f is specified docker does. This should fix building the containers from Docker
This commit is contained in:
24
build.sh
24
build.sh
@@ -22,18 +22,18 @@ fi
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mono_version=$1
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$podman build -t godot-fedora:latest -f Dockerfile.base
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$podman build -t godot-fedora:latest -f Dockerfile.base .
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$podman build --build-arg mono_version=${mono_version} -t godot-mono:${mono_version} -f Dockerfile.mono
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$podman build --build-arg mono_version=${mono_version} -t godot-mono-glue:latest -f Dockerfile.mono-glue
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$podman build --build-arg mono_version=${mono_version} -t godot-windows:latest -f Dockerfile.windows
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$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-32:latest -f Dockerfile.ubuntu-32
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$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-64:latest -f Dockerfile.ubuntu-64
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$podman build --build-arg mono_version=${mono_version} -t godot-mono:${mono_version} -f Dockerfile.mono .
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$podman build --build-arg mono_version=${mono_version} -t godot-mono-glue:latest -f Dockerfile.mono-glue .
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$podman build --build-arg mono_version=${mono_version} -t godot-windows:latest -f Dockerfile.windows .
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$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-32:latest -f Dockerfile.ubuntu-32 .
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$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-64:latest -f Dockerfile.ubuntu-64 .
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$podman build -t godot-android:latest -f Dockerfile.android
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$podman build -t godot-javascript:latest -f Dockerfile.javascript
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$podman build -t godot-android:latest -f Dockerfile.android .
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$podman build -t godot-javascript:latest -f Dockerfile.javascript .
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$podman build -t godot-xcode-packer:latest -f Dockerfile.xcode -v $(pwd)/files:/root/files
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$podman build -t godot-xcode-packer:latest -f Dockerfile.xcode -v $(pwd)/files:/root/files .
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if [ ! -e files/MacOSX10.13.sdk.tar.xz ] || [ ! -e files/iPhoneOS11.2.sdk.tar.xz ] || [ ! -e files/iPhoneSimulator11.2.sdk.tar.xz ]; then
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if [ ! -e files/Xcode_9.2.xip ]; then
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@@ -45,8 +45,8 @@ if [ ! -e files/MacOSX10.13.sdk.tar.xz ] || [ ! -e files/iPhoneOS11.2.sdk.tar.xz
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$podman run -it --rm -v $(pwd)/files:/root/files godot-xcode-packer:latest
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fi
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$podman build -t godot-ios:latest -f Dockerfile.ios -v $(pwd)/files:/root/files
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$podman build --build-arg mono_version=${mono_version} -t godot-osx:latest -f Dockerfile.osx -v $(pwd)/files:/root/files
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$podman build -t godot-ios:latest -f Dockerfile.ios -v $(pwd)/files:/root/files .
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$podman build --build-arg mono_version=${mono_version} -t godot-osx:latest -f Dockerfile.osx -v $(pwd)/files:/root/files .
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if [ ! -e files/msvc2017.tar ]; then
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echo
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@@ -60,4 +60,4 @@ if [ ! -e files/msvc2017.tar ]; then
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exit 1
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fi
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$podman build -t godot-msvc:latest -f Dockerfile.msvc -v $(pwd)/files:/root/files
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$podman build -t godot-msvc:latest -f Dockerfile.msvc -v $(pwd)/files:/root/files .
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