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godot-mono-builds: Revert f63f4e2 temporarily to work around #95
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2
build.sh
2
build.sh
@@ -91,6 +91,8 @@ if [ ! -e ${mono_root} ]; then
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pushd godot-mono-builds
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git checkout 0d72e71a50f2b76f10cd348a3bbb6ed81209b5e4
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export MONO_SOURCE_ROOT=${mono_root}
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# Fix https://github.com/godotengine/build-containers/issues/95
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git revert --no-commit f63f4e2e440197048646094b9d62a9f80eb88b0b
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python3 patch_mono.py
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popd
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popd
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