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Mono: Update godot-mono-builds to d462909236457cd212b17378c29ce336749e260d
Should help fix issue with JavaScript builds.
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2
build.sh
2
build.sh
@@ -97,7 +97,7 @@ if [ ! -e ${mono_root} ]; then
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# Set up godot-mono-builds in tree
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git clone --progress https://github.com/godotengine/godot-mono-builds
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pushd godot-mono-builds
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git checkout 9d75cff174fa3599a9d90f9bce53f0a86154db1e
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git checkout d462909236457cd212b17378c29ce336749e260d
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export MONO_SOURCE_ROOT=${mono_root}
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python3 patch_mono.py
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popd
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