Merge pull request #19 from godotengine/cmd-bash

Use /bin/bash as default CMD, log container build output
This commit is contained in:
Rémi Verschelde
2019-11-18 21:54:16 +01:00
committed by GitHub
14 changed files with 32 additions and 27 deletions

2
.gitignore vendored
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@@ -7,3 +7,5 @@
*.dmg
*.zip
*.xip
logs/

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@@ -31,4 +31,4 @@ RUN git clone https://github.com/mono/mono --branch mono-${mono_version} --singl
cd .. && \
rm -rf /root/mono /root/godot-mono-builds
CMD ['/bin/bash']
CMD /bin/bash

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@@ -4,4 +4,4 @@ RUN dnf -y install --setopt=install_weak_deps=False \
xorg-x11-server-Xvfb mesa-dri-drivers libXcursor libXinerama libXrandr libXi alsa-lib pulseaudio-libs java-1.8.0-openjdk-devel && \
dnf clean all
CMD ['/bin/bash']
CMD /bin/bash

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@@ -20,4 +20,4 @@ RUN dnf -y install --setopt=install_weak_deps=False \
ENV OSXCROSS_IOS=not_nothing
CMD ['/bin/bash']
CMD /bin/bash

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@@ -26,4 +26,4 @@ RUN git clone https://github.com/mono/mono --branch mono-${mono_version} --singl
cd .. && \
rm -rf /root/mono /root/godot-mono-builds
CMD ['/bin/bash']
CMD /bin/bash

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@@ -19,3 +19,5 @@ RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mand
https://download.mono-project.com/repo/centos8-stable/m/msbuild/msbuild-sdkresolver-16.0+xamarinxplat.2018.09.26.17.53-0.xamarin.5.epel8.noarch.rpm \
https://download.mono-project.com/repo/centos8-stable/n/nuget/nuget-4.7.0.5148.bin-0.xamarin.2.epel8.noarch.rpm && \
rm -rf /root/mono
CMD /bin/bash

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@@ -6,4 +6,4 @@ RUN dnf -y install --setopt=install_weak_deps=False \
xorg-x11-server-Xvfb libX11-devel libXcursor-devel libXrandr-devel libXinerama-devel libXi-devel alsa-lib-devel pulseaudio-libs-devel libudev-devel mesa-libGL-devel mesa-libGLU-devel mesa-dri-drivers && \
dnf clean all
CMD ['/bin/bash']
CMD /bin/bash

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@@ -25,4 +25,4 @@ RUN dnf -y install --setopt=install_weak_deps=False \
rm -rf /root/.wine/drive_c/users/root/Temp/* && \
rm -rf /root/.cache
CMD /usr/bin/bash
CMD /bin/bash

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@@ -62,4 +62,4 @@ RUN git clone https://github.com/mono/mono --branch mono-${mono_version} --singl
ENV MONO64_PREFIX=/root/dependencies/mono
ENV OSXCROSS_ROOT=/root/osxcross
CMD ['/bin/bash']
CMD /bin/bash

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@@ -40,4 +40,4 @@ RUN git clone https://github.com/mono/mono --branch mono-${mono_version} --singl
rm *.deb && \
rm -rf /root/mono
CMD ['/bin/bash']
CMD /bin/bash

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@@ -40,4 +40,4 @@ RUN git clone https://github.com/mono/mono --branch mono-${mono_version} --singl
rm *.deb && \
rm -rf /root/mono
CMD ['/bin/bash']
CMD /bin/bash

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@@ -41,4 +41,4 @@ RUN git clone https://github.com/mono/mono --branch mono-${mono_version} --singl
ENV MONO32_PREFIX=/root/dependencies/mono-32
ENV MONO64_PREFIX=/root/dependencies/mono-64
CMD ['/bin/bash']
CMD /bin/bash

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@@ -36,4 +36,3 @@ CMD mkdir -p /root/xcode && \
cp -r Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1 /tmp/iPhoneOS12.4.sdk/usr/include/c++ && \
cd /tmp && \
tar -cJf /root/files/iPhoneSimulator12.4.sdk.tar.xz iPhoneOS12.4.sdk

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@@ -14,7 +14,7 @@ fi
if [ -z "$1" ]; then
echo "usage: $0 <mono version"
echo
echo
echo "For example: $0 5.16.0.220"
echo
exit 1
@@ -22,18 +22,20 @@ fi
mono_version=$1
$podman build -t godot-fedora:latest -f Dockerfile.base .
$podman build -t godot-export:latest -f Dockerfile.export .
mkdir -p logs
$podman build --build-arg mono_version=${mono_version} -t godot-mono:${mono_version} -f Dockerfile.mono .
$podman build --build-arg mono_version=${mono_version} -t godot-mono-glue:latest -f Dockerfile.mono-glue .
$podman build --build-arg mono_version=${mono_version} -v $(pwd)/files:/root/files -t godot-windows:latest -f Dockerfile.windows .
$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-32:latest -f Dockerfile.ubuntu-32 .
$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-64:latest -f Dockerfile.ubuntu-64 .
$podman build --build-arg mono_version=${mono_version} -t godot-android:latest -f Dockerfile.android .
$podman build --build-arg mono_version=${mono_version} -t godot-javascript:latest -f Dockerfile.javascript .
$podman build -t godot-fedora:latest -f Dockerfile.base . 2>&1 | tee logs/base.log
$podman build -t godot-export:latest -f Dockerfile.export . 2>&1 | tee logs/export.log
$podman build -t godot-xcode-packer:latest -f Dockerfile.xcode -v $(pwd)/files:/root/files .
$podman build --build-arg mono_version=${mono_version} -t godot-mono:${mono_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log
$podman build --build-arg mono_version=${mono_version} -t godot-mono-glue:latest -f Dockerfile.mono-glue . 2>&1 | tee logs/mono-glue.log
$podman build --build-arg mono_version=${mono_version} -v $(pwd)/files:/root/files -t godot-windows:latest -f Dockerfile.windows . 2>&1 | tee logs/windows.log
$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-64:latest -f Dockerfile.ubuntu-64 . 2>&1 | tee logs/ubuntu-64.log
$podman build --build-arg mono_version=${mono_version} -t godot-ubuntu-32:latest -f Dockerfile.ubuntu-32 . 2>&1 | tee logs/ubuntu-32.log
$podman build --build-arg mono_version=${mono_version} -t godot-android:latest -f Dockerfile.android . 2>&1 | tee logs/android.log
$podman build --build-arg mono_version=${mono_version} -t godot-javascript:latest -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log
$podman build -t godot-xcode-packer:latest -f Dockerfile.xcode -v $(pwd)/files:/root/files . 2>&1 | tee logs/xcode.log
if [ ! -e files/MacOSX10.14.sdk.tar.xz ] || [ ! -e files/iPhoneOS12.4.sdk.tar.xz ] || [ ! -e files/iPhoneSimulator12.4.sdk.tar.xz ]; then
if [ ! -e files/Xcode_10.3.xip ]; then
@@ -42,14 +44,14 @@ if [ ! -e files/MacOSX10.14.sdk.tar.xz ] || [ ! -e files/iPhoneOS12.4.sdk.tar.xz
fi
echo "Building OSX and iOS SDK packages. This will take a while"
$podman run -it --rm -v $(pwd)/files:/root/files godot-xcode-packer:latest
$podman run -it --rm -v $(pwd)/files:/root/files godot-xcode-packer:latest 2>&1 | tee logs/xcode_packer.log
fi
$podman build -t godot-ios:latest -f Dockerfile.ios -v $(pwd)/files:/root/files .
$podman build --build-arg mono_version=${mono_version} -t godot-osx:latest -f Dockerfile.osx -v $(pwd)/files:/root/files .
$podman build -t godot-ios:latest -f Dockerfile.ios -v $(pwd)/files:/root/files . 2>&1 | tee logs/ios.log
$podman build --build-arg mono_version=${mono_version} -t godot-osx:latest -f Dockerfile.osx -v $(pwd)/files:/root/files . 2>&1 | tee logs/osx.log
if [ ! -e files/msvc2017.tar ]; then
echo
echo
echo "files/msvc2017.tar is missing. This file can be created on a Windows 7 or 10 machine by downloading the 'Visual Studio Tools' installer."
echo "here: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2017"
echo "The required components can be installed by running"
@@ -60,4 +62,4 @@ if [ ! -e files/msvc2017.tar ]; then
exit 1
fi
$podman build -t godot-msvc:latest -f Dockerfile.msvc -v $(pwd)/files:/root/files .
$podman build -t godot-msvc:latest -f Dockerfile.msvc -v $(pwd)/files:/root/files . 2>&1 | tee logs/msvc.log