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https://github.com/godotengine/build-containers.git
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6
build.sh
6
build.sh
@@ -62,8 +62,10 @@ XCODE_SDK=15.2
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OSX_SDK=14.2
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IOS_SDK=17.2
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if [ ! -e "${files_root}"/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e "${files_root}"/iPhoneOS${IOS_SDK}.sdk.tar.xz ] || [ ! -e "${files_root}"/iPhoneSimulator${IOS_SDK}.sdk.tar.xz ]; then
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if [ ! -e "${files_root}"/Xcode_${XCODE_SDK}.xip ]; then
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echo "files/Xcode_${XCODE_SDK}.xip is required. It can be downloaded from https://developer.apple.com/download/more/ with a valid apple ID."
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if [ ! -r "${files_root}"/Xcode_${XCODE_SDK}.xip ]; then
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echo
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echo "Error: 'files/Xcode_${XCODE_SDK}.xip' is required for Apple platforms, but was not found or couldn't be read."
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echo "It can be downloaded from https://developer.apple.com/download/more/ with a valid apple ID."
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exit 1
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fi
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