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Move Godot Radial Menu to correct Godot 4 section (#408)
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@@ -222,6 +222,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
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- [godot-ink](https://github.com/paulloz/godot-ink) - A C# (Mono) plugin to integrate stories writen in [ink](https://github.com/inkle/ink), a scripting language for writing interactive narrative.
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- [Godot NDI](https://github.com/unvermuthet/godot-ndi) - Integrates the NDI® SDK with Godot.
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- [Godot Polygon 2D Fracture](https://github.com/SoloByte/godot-polygon2d-fracture) - Two simple scripts for fracturing and cutting polygons.
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- [Godot Radial Menu](https://github.com/tavurth/godot-radial-menu) - A radial menu written in shader code for performance.
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- [Godot Spin Button](https://github.com/yudinikita/godot-spin-button) - Horizontal Selector with extended options.
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- [Godot SQLite](https://github.com/2shady4u/godot-sqlite) - GDNative wrapper for SQLite, making it possible to use SQLite databases as data storage in your project.
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- [Godot XR Tools](https://github.com/godotvr/godot-xr-tools) - Basic components for XR development.
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@@ -335,7 +336,6 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
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- [GDSerCommPlugin](https://github.com/NangiDev/GDSerCommPlugin) - A plugin to read Arduino serial input (needs custom engine modules).
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- [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for Godot written in GDScript.
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- [Godot Game Tools](https://github.com/vini-guerrero/Godot_Game_Tools) - Blender plugin to ease importing assets into Godot.
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- [Godot Radial Menu](https://github.com/tavurth/godot-radial-menu) - A radial menu written in shader code for performance.
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- [Godot Recipes](https://kidscancode.org/godot_recipes/3.x/) - A large collection of tutorials and techniques, both big and small.
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- [Godot Shaders](https://github.com/GDQuest/godot-shaders) - A large library of free and open-source shaders for 2D and 3D.
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- [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
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