Add PortAudio module (#131)

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
sebastian-heinz
2020-08-03 17:10:07 +08:00
committed by GitHub
parent ab23c9cd2d
commit b26b3cf09a

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@@ -134,6 +134,7 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
- [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
- [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule)
- [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in Godot.
- [PortAudio](https://github.com/sebastian-heinz/portaudio) - Wrapper methods and Godot-friendly types to use [PortAudio](http://www.portaudio.com) (Godot 3.2).
- [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for Godot.
- [RawPacker](https://github.com/empyreanx/rawpacker) - Simple binary packing/unpacking for RawArray.
- [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module.