Add Inventory Manager (#394)

This commit is contained in:
Wilson Enrique Alvarez Torres
2025-05-12 18:36:14 -04:00
committed by GitHub
parent c764afaf1c
commit 9e6c199d0c

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@@ -220,6 +220,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [Icon Explorer](https://kenyoni-software.github.io/godot-addons/addons/icon_explorer) - Browse and save icons from popular icon collections.
- [Importality](https://github.com/nklbdev/godot-4-importality) - raster graphics and animations importers: Aseprite, Krita, Pencil2D, Piskel, Pixelorama and others.
- [Input Helper](https://github.com/nathanhoad/godot_input_helper) - A helper for detecting input devices and remapping controls. *(Godot 3 and 4)*
- [Inventory Manager](https://github.com/Rubonnek/inventory-manager) - Minimalistic inventory manager for easily adding and removing items with variable stack sizes and stack count limits.
- [License Manager](https://kenyoni-software.github.io/godot-addons/addons/licenses) - Manage license and copyright for third party graphics, software or libraries. Group them into categories, add descriptions or web links.
- [LimboAI](https://github.com/limbonaut/limboai) - Behavior trees and state machines. Comes with editor, visual debugger, comprehensive demo and tutorial.
- [Maaack's Game Template Plugin](https://github.com/Maaack/Godot-Game-Template) - Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.