Add 2D Day/Night Cycle (#162)

This commit is contained in:
Independent-Eye
2021-01-21 17:33:14 +01:00
committed by GitHub
parent 6a3561dbc2
commit 878127c5d2

View File

@@ -187,6 +187,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
#### Various Godot versions
- [2D Day/Night Cycle](https://github.com/hiulit/Godot-3-2D-Day-Night-Cycle) - A ☀️ Day / 🌔 Night cycle for 2D (Godot 3.x).
- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT displays (Godot 2.x, 3.x).
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework (Godot 2.1, 3.2).
- [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.*).