Add Godot Doctor (#424)

This commit is contained in:
Kamiel de Visser
2025-10-07 00:12:51 +02:00
committed by GitHub
parent 721d0ef6e1
commit 7fbf68a049

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@@ -219,6 +219,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [func_godot](https://github.com/func-godot/func_godot_plugin) - Import maps using the [Quake MAP file format](https://quakewiki.org/wiki/Quake_Map_Format), commonly made using an editor such as [TrenchBroom](https://trenchbroom.github.io/).
- [GDGIFExporter](https://github.com/jegor377/godot-gdgifexporter) - GIF exporter made entirely in GDScript.
- [GdUnit4](https://github.com/MikeSchulze/gdUnit4) - Godot Unit Testing Framework.
- [Godot Doctor](https://github.com/codevogel/godot_doctor) - A powerful validation plugin for Godot that catches errors in scenes and resources before they reach runtime. Also supports type validation for `PackedScene`s.
- [Godot Google Play Game Services](https://github.com/Iakobs/godot-play-game-services) - Integrate Google Play Games Services in your Godot game.
- [godot-ink](https://github.com/paulloz/godot-ink) - A C# (Mono) plugin to integrate stories writen in [ink](https://github.com/inkle/ink), a scripting language for writing interactive narrative.
- [Godot NDI](https://github.com/unvermuthet/godot-ndi) - Integrates the NDI® SDK with Godot.