Add @HungryProton's ProtonGraph add-on

This closes #169.
This commit is contained in:
Hugo Locurcio
2021-01-28 23:01:02 +01:00
parent f8a6174113
commit 77956a5e60

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@@ -228,6 +228,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [Mitigate-IK](https://github.com/Kylogias/godot-mitigate-ik) - Mitigates the scaling effects of SkeletonIK.
- [NI mate Motion Capture](https://github.com/hoontee/godot-ni-mate-motion-capture) - Animate Skeletons with a Microsoft Kinect sensor.
- [NativeLib](https://github.com/DrMoriarty/nativelib) - Plugin management system designed to easily operate with native libraries for iOS/Android. It also takes care about plugin dependencies and provides hassle-free native libs updating.
- [ProtonGraph](https://github.com/protongraph/protongraph) - Node-based tool for procedural content creation. Like visual scripting, but for 3D model generation.
- [Qodot](https://github.com/Shfty/qodot-plugin) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design.
- [Scatter](https://github.com/HungryProton/scatter) - Randomly fill an area with props or other scenes.
- [UI Design Tool](https://github.com/imjp94/UIDesignTool) - Intuitive design workflow for UIs in the editor.
@@ -343,7 +344,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper) - Script that helps Debian and Ubuntu users install and use Godot.
- [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
## Websites
## Websites
- [**Godot Asset Library**](https://godotengine.org/asset-library/asset) - Official Godot Asset Library. Includes user-created games, projects, templates, demos, tutorials, plugins, and scripts.
- [Godot Shaders](https://godotshaders.com/) - A community-driven shader library for the Godot game engine.
@@ -351,7 +352,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
## Other
*Other stuff.*
*Other stuff.*
- [codetranslator](https://github.com/HaSa1002/codetranslator) - Translates GDScript to C# (WIP).
- [gd2cs.py](https://github.com/kiriri/gd2cs.py) - Python script that converts GDScript code to C# (WIP).