Add a website category (#166)

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Independent-Eye
2021-01-26 16:06:22 +01:00
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commit 40a60e2e0f

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@@ -24,6 +24,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [Godot script editor syntax themes](#godot-script-editor-syntax-themes)
- [Unofficial Godot builds](#unofficial-godot-builds)
- [Bash scripts](#bash-scripts)
- [Websites](#websites)
- [Other](#other)
## Open Source Games
@@ -340,11 +341,16 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper) - Script that helps Debian and Ubuntu users install and use Godot.
- [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
## Other
*Other stuff.*
## Websites
- [**Godot Asset Library**](https://godotengine.org/asset-library/asset) - Official Godot Asset Library. Includes user-created games, projects, templates, demos, tutorials, plugins, and scripts.
- [Godot Shaders](https://godotshaders.com/) - A community-driven shader library for the Godot game engine.
- [Gotm.io](https://gotm.io/about) - A website for hosting HTML5 games that were made in Godot.
## Other
*Other stuff.*
- [codetranslator](https://github.com/HaSa1002/codetranslator) - Translates GDScript to C# (WIP).
- [gd2cs.py](https://github.com/kiriri/gd2cs.py) - Python script that converts GDScript code to C# (WIP).
- [gdscript-pp](https://github.com/nonunknown/gdscript-pp) - Translates GDScript to GDNative C++ (WIP).