Update link for friflo ECS (#439)

This commit is contained in:
Ullrich Praetz
2026-02-05 23:02:23 +01:00
committed by GitHub
parent 1644fb57fa
commit 17fca252c5

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@@ -217,7 +217,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [Event Audio](https://github.com/bbbscarter/event-audio-godot) - A simple event-based "fire and forget" audio triggering system.
- [Fast Fourier Transform (FFT)](https://github.com/tavurth/godot-fft) - Fast Fourier Transform in GDScript.
- [FMOD GDNative](https://github.com/utopia-rise/fmod-gdnative) - Plugin to use the FMOD audio engine in GDScript.
- [Friflo.Engine.ECS](https://github.com/friflo/Friflo.Json.Fliox/blob/main/Engine/README.md) - High-performance C# ECS with simple API. Supports .NET, WASM/WebAssembly, Native AOT, Godot, Unity, MonoGame, ... *(Godot 3 and 4)*
- [friflo ECS](https://github.com/friflo/Friflo.Engine.ECS) - High-performance C# ECS with simple API. Supports .NET, WASM/WebAssembly, Native AOT, Godot, Unity, MonoGame, ... *(Godot 3 and 4)*
- [func_godot](https://github.com/func-godot/func_godot_plugin) - Import maps using the [Quake MAP file format](https://quakewiki.org/wiki/Quake_Map_Format), commonly made using an editor such as [TrenchBroom](https://trenchbroom.github.io/).
- [GDGIFExporter](https://github.com/jegor377/godot-gdgifexporter) - GIF exporter made entirely in GDScript.
- [GdUnit4](https://github.com/MikeSchulze/gdUnit4) - Godot Unit Testing Framework.