mirror of
https://github.com/godotengine/FBX2glTF.git
synced 2026-01-06 02:09:48 +03:00
Force embed resources.
This commit is contained in:
@@ -88,7 +88,7 @@ struct GltfOptions {
|
||||
/** Whether to output a .glb file, the binary format of glTF. */
|
||||
bool outputBinary{false};
|
||||
/** If non-binary, whether to inline all resources, for a single (large) .glTF file. */
|
||||
bool embedResources{false};
|
||||
bool embedResources{true};
|
||||
|
||||
bool separateTextures{true};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user