An Emacs package to get GDScript support and syntax highlighting.
Updated 2026-02-02 08:56:15 +03:00
Localization of the Godot documentation – Translations should be done on Weblate (see link)
Updated 2026-01-30 22:59:07 +03:00
Headers for the Godot API supplied by the GDNative module.
Updated 2026-01-26 22:31:37 +03:00
Quickstart template for GDExtension development with Godot
Updated 2026-01-20 20:56:42 +03:00
Gather hardware and software information based on Godot GitHub issue reports
Updated 2026-01-10 02:54:14 +03:00
Custom MoltenVK builds with `-fno-objc-msgsend-selector-stubs` to be compatible with osxcross
Updated 2025-12-16 18:45:28 +03:00
Godot engine build containers
Updated 2025-12-16 13:32:23 +03:00
Updated 2025-12-16 11:55:41 +03:00
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android (static library config for Godot).
Updated 2025-12-15 14:11:38 +03:00
Mono build scripts for Godot
Updated 2025-12-15 05:00:59 +03:00
Updated 2025-12-13 18:22:15 +03:00
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
Updated 2025-11-28 02:03:18 +03:00
Repository for Godot benchmarks, regression tests, etc.
Updated 2025-11-25 21:50:11 +03:00
A theme components to enable GDScript highligting and other Godot specific tweaks
Updated 2025-11-25 17:20:37 +03:00
Godot Third Person Shooter with high quality assets and lighting
Updated 2025-11-21 20:19:30 +03:00
Updated 2025-10-16 12:46:40 +03:00
Git implementation of the VCS interface in Godot
Updated 2025-09-17 17:51:12 +03:00
Guidelines and procedure docs for Godot maintainers - Temporary (lol) repo to start collecting docs until we figure out how we want to host them.
Updated 2025-09-11 23:13:16 +03:00
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Updated 2025-09-03 06:03:53 +03:00
Debugger and utilities for working with Godot C# projects in VSCode
Updated 2025-06-27 20:45:28 +03:00