Merge pull request #245 from Mr0maks/fix_random_in_ar2

Fix ViewPunch random for AR2
This commit is contained in:
Blixibon
2023-10-24 23:23:16 -05:00
committed by GitHub
2 changed files with 2 additions and 2 deletions

View File

@@ -208,7 +208,7 @@ void CWeaponAR2::DelayedAttack( void )
// pOwner->SnapEyeAngles( angles );
pOwner->ViewPunch( QAngle( SharedRandomInt( "ar2pax", -8, -12 ), SharedRandomInt( "ar2pay", 1, 2 ), 0 ) );
pOwner->ViewPunch( QAngle( SharedRandomInt( "ar2pax", -12, -8 ), SharedRandomInt( "ar2pay", 1, 2 ), 0 ) );
// Decrease ammo
pOwner->RemoveAmmo( 1, m_iSecondaryAmmoType );

View File

@@ -208,7 +208,7 @@ void CWeaponAR2::DelayedAttack( void )
// pOwner->SnapEyeAngles( angles );
pOwner->ViewPunch( QAngle( SharedRandomInt( "ar2pax", -8, -12 ), SharedRandomInt( "ar2pay", 1, 2 ), 0 ) );
pOwner->ViewPunch( QAngle( SharedRandomInt( "ar2pax", -12, -8 ), SharedRandomInt( "ar2pay", 1, 2 ), 0 ) );
// Decrease ammo
pOwner->RemoveAmmo( 1, m_iSecondaryAmmoType );