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Add VScript function for checking last hit group on CBaseCombatCharacter
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@@ -193,6 +193,8 @@ BEGIN_ENT_SCRIPTDESC( CBaseCombatCharacter, CBaseFlex, "The base class shared by
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DEFINE_SCRIPTFUNC( EyeDirection2D, "Get the eyes' 2D direction." )
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DEFINE_SCRIPTFUNC( EyeDirection3D, "Get the eyes' 3D direction." )
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DEFINE_SCRIPTFUNC( LastHitGroup, "Get the last hitgroup." )
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//
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// Hooks
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//
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