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12 Commits
mathlib-op
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ios
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@@ -1,599 +0,0 @@
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "audio_pch.h"
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#include <AudioToolbox/AudioQueue.h>
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#include <AudioToolbox/AudioFile.h>
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#include <AudioToolbox/AudioFormat.h>
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern bool snd_firsttime;
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extern bool MIX_ScaleChannelVolume( paintbuffer_t *ppaint, channel_t *pChannel, int volume[CCHANVOLUMES], int mixchans );
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extern void S_SpatializeChannel( int volume[6], int master_vol, const Vector *psourceDir, float gain, float mono );
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#define NUM_BUFFERS_SOURCES 128
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#define BUFF_MASK (NUM_BUFFERS_SOURCES - 1 )
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#define BUFFER_SIZE 0x0400
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//-----------------------------------------------------------------------------
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//
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// NOTE: This only allows 16-bit, stereo wave out
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//
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//-----------------------------------------------------------------------------
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class CAudioDeviceAudioQueue : public CAudioDeviceBase
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{
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public:
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bool IsActive( void );
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bool Init( void );
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void Shutdown( void );
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void PaintEnd( void );
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int GetOutputPosition( void );
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void ChannelReset( int entnum, int channelIndex, float distanceMod );
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void Pause( void );
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void UnPause( void );
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float MixDryVolume( void );
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bool Should3DMix( void );
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void StopAllSounds( void );
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int PaintBegin( float mixAheadTime, int soundtime, int paintedtime );
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void ClearBuffer( void );
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void UpdateListener( const Vector& position, const Vector& forward, const Vector& right, const Vector& up );
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void MixBegin( int sampleCount );
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void MixUpsample( int sampleCount, int filtertype );
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void Mix8Mono( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
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void Mix8Stereo( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
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void Mix16Mono( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
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void Mix16Stereo( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress );
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void TransferSamples( int end );
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void SpatializeChannel( int volume[CCHANVOLUMES/2], int master_vol, const Vector& sourceDir, float gain, float mono);
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void ApplyDSPEffects( int idsp, portable_samplepair_t *pbuffront, portable_samplepair_t *pbufrear, portable_samplepair_t *pbufcenter, int samplecount );
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const char *DeviceName( void ) { return "AudioQueue"; }
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int DeviceChannels( void ) { return 2; }
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int DeviceSampleBits( void ) { return 16; }
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int DeviceSampleBytes( void ) { return 2; }
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int DeviceDmaSpeed( void ) { return SOUND_DMA_SPEED; }
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int DeviceSampleCount( void ) { return m_deviceSampleCount; }
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void BufferCompleted() { m_buffersCompleted++; }
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void SetRunning( bool bState ) { m_bRunning = bState; }
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private:
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void OpenWaveOut( void );
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void CloseWaveOut( void );
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bool ValidWaveOut( void ) const;
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bool BIsPlaying();
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AudioStreamBasicDescription m_DataFormat;
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AudioQueueRef m_Queue;
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AudioQueueBufferRef m_Buffers[NUM_BUFFERS_SOURCES];
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int m_SndBufSize;
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void *m_sndBuffers;
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CInterlockedInt m_deviceSampleCount;
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int m_buffersSent;
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int m_buffersCompleted;
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int m_pauseCount;
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bool m_bSoundsShutdown;
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bool m_bFailed;
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bool m_bRunning;
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};
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CAudioDeviceAudioQueue *wave = NULL;
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static void AudioCallback(void *pContext, AudioQueueRef pQueue, AudioQueueBufferRef pBuffer)
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{
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if ( wave )
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wave->BufferCompleted();
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}
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IAudioDevice *Audio_CreateMacAudioQueueDevice( void )
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{
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wave = new CAudioDeviceAudioQueue;
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if ( wave->Init() )
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return wave;
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delete wave;
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wave = NULL;
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return NULL;
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}
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void OnSndSurroundCvarChanged2( IConVar *pVar, const char *pOldString, float flOldValue );
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void OnSndSurroundLegacyChanged2( IConVar *pVar, const char *pOldString, float flOldValue );
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//-----------------------------------------------------------------------------
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// Init, shutdown
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//-----------------------------------------------------------------------------
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bool CAudioDeviceAudioQueue::Init( void )
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{
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m_SndBufSize = 0;
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m_sndBuffers = NULL;
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m_pauseCount = 0;
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m_bSurround = false;
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m_bSurroundCenter = false;
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m_bHeadphone = false;
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m_buffersSent = 0;
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m_buffersCompleted = 0;
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m_pauseCount = 0;
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m_bSoundsShutdown = false;
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m_bFailed = false;
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m_bRunning = false;
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m_Queue = NULL;
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static bool first = true;
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if ( first )
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{
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snd_surround.SetValue( 2 );
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snd_surround.InstallChangeCallback( &OnSndSurroundCvarChanged2 );
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snd_legacy_surround.InstallChangeCallback( &OnSndSurroundLegacyChanged2 );
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first = false;
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}
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OpenWaveOut();
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if ( snd_firsttime )
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{
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DevMsg( "Wave sound initialized\n" );
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}
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return ValidWaveOut() && !m_bFailed;
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}
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void CAudioDeviceAudioQueue::Shutdown( void )
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{
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CloseWaveOut();
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}
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//-----------------------------------------------------------------------------
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// WAV out device
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//-----------------------------------------------------------------------------
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inline bool CAudioDeviceAudioQueue::ValidWaveOut( void ) const
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{
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return m_sndBuffers != 0 && m_Queue;
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}
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//-----------------------------------------------------------------------------
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// called by the mac audioqueue code when we run out of playback buffers
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//-----------------------------------------------------------------------------
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void AudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID)
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{
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CAudioDeviceAudioQueue* audioqueue = (CAudioDeviceAudioQueue*)inClientData;
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UInt32 running = 0;
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UInt32 size;
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OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size);
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audioqueue->SetRunning( running != 0 );
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//DevWarning( "AudioQueueStart %d\n", running );
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}
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//-----------------------------------------------------------------------------
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// Opens the windows wave out device
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//-----------------------------------------------------------------------------
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void CAudioDeviceAudioQueue::OpenWaveOut( void )
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{
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if ( m_Queue )
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return;
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m_buffersSent = 0;
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m_buffersCompleted = 0;
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m_DataFormat.mSampleRate = 44100;
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m_DataFormat.mFormatID = kAudioFormatLinearPCM;
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m_DataFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger|kAudioFormatFlagIsPacked;
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m_DataFormat.mBytesPerPacket = 4; // 16-bit samples * 2 channels
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m_DataFormat.mFramesPerPacket = 1;
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m_DataFormat.mBytesPerFrame = 4; // 16-bit samples * 2 channels
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m_DataFormat.mChannelsPerFrame = 2;
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m_DataFormat.mBitsPerChannel = 16;
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m_DataFormat.mReserved = 0;
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// Create the audio queue that will be used to manage the array of audio
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// buffers used to queue samples.
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OSStatus err = AudioQueueNewOutput(&m_DataFormat, AudioCallback, this, NULL, NULL, 0, &m_Queue);
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if ( err != noErr)
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{
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DevMsg( "Failed to create AudioQueue output %d\n", (int)err );
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m_bFailed = true;
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return;
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}
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for ( int i = 0; i < NUM_BUFFERS_SOURCES; ++i)
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{
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err = AudioQueueAllocateBuffer( m_Queue, BUFFER_SIZE,&(m_Buffers[i]));
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if ( err != noErr)
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{
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DevMsg( "Failed to AudioQueueAllocateBuffer output %d (%i)\n",(int)err,i );
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m_bFailed = true;
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}
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m_Buffers[i]->mAudioDataByteSize = BUFFER_SIZE;
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Q_memset( m_Buffers[i]->mAudioData, 0, BUFFER_SIZE );
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}
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err = AudioQueuePrime( m_Queue, 0, NULL);
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if ( err != noErr)
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{
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DevMsg( "Failed to create AudioQueue output %d\n", (int)err );
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m_bFailed = true;
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return;
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}
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AudioQueueSetParameter( m_Queue, kAudioQueueParam_Volume, 1.0);
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err = AudioQueueAddPropertyListener( m_Queue, kAudioQueueProperty_IsRunning, AudioQueueIsRunningCallback, this );
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if ( err != noErr)
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{
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DevMsg( "Failed to create AudioQueue output %d\n", (int)err );
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m_bFailed = true;
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return;
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}
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m_SndBufSize = NUM_BUFFERS_SOURCES*BUFFER_SIZE;
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m_deviceSampleCount = m_SndBufSize / DeviceSampleBytes();
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if ( !m_sndBuffers )
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{
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m_sndBuffers = malloc( m_SndBufSize );
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memset( m_sndBuffers, 0x0, m_SndBufSize );
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}
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}
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//-----------------------------------------------------------------------------
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// Closes the windows wave out device
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//-----------------------------------------------------------------------------
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void CAudioDeviceAudioQueue::CloseWaveOut( void )
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{
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if ( ValidWaveOut() )
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{
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AudioQueueStop(m_Queue, true);
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m_bRunning = false;
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AudioQueueRemovePropertyListener( m_Queue, kAudioQueueProperty_IsRunning, AudioQueueIsRunningCallback, this );
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for ( int i = 0; i < NUM_BUFFERS_SOURCES; i++ )
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AudioQueueFreeBuffer( m_Queue, m_Buffers[i]);
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AudioQueueDispose( m_Queue, true);
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m_Queue = NULL;
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}
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if ( m_sndBuffers )
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{
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free( m_sndBuffers );
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m_sndBuffers = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Mixing setup
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//-----------------------------------------------------------------------------
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int CAudioDeviceAudioQueue::PaintBegin( float mixAheadTime, int soundtime, int paintedtime )
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{
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// soundtime - total samples that have been played out to hardware at dmaspeed
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// paintedtime - total samples that have been mixed at speed
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// endtime - target for samples in mixahead buffer at speed
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unsigned int endtime = soundtime + mixAheadTime * DeviceDmaSpeed();
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int samps = DeviceSampleCount() >> (DeviceChannels()-1);
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if ((int)(endtime - soundtime) > samps)
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endtime = soundtime + samps;
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if ((endtime - paintedtime) & 0x3)
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{
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// The difference between endtime and painted time should align on
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// boundaries of 4 samples. This is important when upsampling from 11khz -> 44khz.
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endtime -= (endtime - paintedtime) & 0x3;
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}
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return endtime;
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}
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//-----------------------------------------------------------------------------
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// Actually performs the mixing
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//-----------------------------------------------------------------------------
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void CAudioDeviceAudioQueue::PaintEnd( void )
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{
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|
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int cblocks = 4 << 1;
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||||||
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|
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if ( m_bRunning && m_buffersSent == m_buffersCompleted )
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||||||
{
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// We are running the audio queue but have become starved of buffers.
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// Stop the audio queue so we force a restart of it.
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AudioQueueStop( m_Queue, true );
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}
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||||||
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|
||||||
//
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|
||||||
// submit a few new sound blocks
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|
||||||
//
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|
||||||
// 44K sound support
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|
||||||
while (((m_buffersSent - m_buffersCompleted) >> SAMPLE_16BIT_SHIFT) < cblocks)
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|
||||||
{
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||||||
int iBuf = m_buffersSent&BUFF_MASK;
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|
||||||
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|
||||||
m_Buffers[iBuf]->mAudioDataByteSize = BUFFER_SIZE;
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Q_memcpy( m_Buffers[iBuf]->mAudioData, (char *)m_sndBuffers + iBuf*BUFFER_SIZE, BUFFER_SIZE);
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||||||
// Queue the buffer for playback.
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||||||
OSStatus err = AudioQueueEnqueueBuffer( m_Queue, m_Buffers[iBuf], 0, NULL);
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|
||||||
if ( err != noErr)
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|
||||||
{
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||||||
DevMsg( "Failed to AudioQueueEnqueueBuffer output %d\n", (int)err );
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|
||||||
}
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|
||||||
m_buffersSent++;
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||||||
}
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||||||
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||||||
if ( !m_bRunning )
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||||||
{
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||||||
DevMsg( "Restarting sound playback\n" );
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m_bRunning = true;
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AudioQueueStart( m_Queue, NULL);
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|
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}
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|
||||||
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|
||||||
}
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|
||||||
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|
||||||
int CAudioDeviceAudioQueue::GetOutputPosition( void )
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|
||||||
{
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||||||
int s = m_buffersSent * BUFFER_SIZE;
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|
||||||
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|
||||||
s >>= SAMPLE_16BIT_SHIFT;
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||||||
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|
||||||
s &= (DeviceSampleCount()-1);
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|
||||||
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|
||||||
return s / DeviceChannels();
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|
||||||
}
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|
||||||
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|
||||||
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|
||||||
//-----------------------------------------------------------------------------
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|
||||||
// Pausing
|
|
||||||
//-----------------------------------------------------------------------------
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|
||||||
void CAudioDeviceAudioQueue::Pause( void )
|
|
||||||
{
|
|
||||||
m_pauseCount++;
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|
||||||
if (m_pauseCount == 1)
|
|
||||||
{
|
|
||||||
m_bRunning = false;
|
|
||||||
AudioQueueStop(m_Queue, true);
|
|
||||||
}
|
|
||||||
}
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|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::UnPause( void )
|
|
||||||
{
|
|
||||||
if ( m_pauseCount > 0 )
|
|
||||||
{
|
|
||||||
m_pauseCount--;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( m_pauseCount == 0 )
|
|
||||||
{
|
|
||||||
m_bRunning = true;
|
|
||||||
AudioQueueStart( m_Queue, NULL);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CAudioDeviceAudioQueue::IsActive( void )
|
|
||||||
{
|
|
||||||
return ( m_pauseCount == 0 );
|
|
||||||
}
|
|
||||||
|
|
||||||
float CAudioDeviceAudioQueue::MixDryVolume( void )
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool CAudioDeviceAudioQueue::Should3DMix( void )
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::ClearBuffer( void )
|
|
||||||
{
|
|
||||||
if ( !m_sndBuffers )
|
|
||||||
return;
|
|
||||||
|
|
||||||
Q_memset( m_sndBuffers, 0x0, DeviceSampleCount() * DeviceSampleBytes() );
|
|
||||||
}
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::UpdateListener( const Vector& position, const Vector& forward, const Vector& right, const Vector& up )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool CAudioDeviceAudioQueue::BIsPlaying()
|
|
||||||
{
|
|
||||||
UInt32 isRunning;
|
|
||||||
UInt32 propSize = sizeof(isRunning);
|
|
||||||
|
|
||||||
OSStatus result = AudioQueueGetProperty( m_Queue, kAudioQueueProperty_IsRunning, &isRunning, &propSize);
|
|
||||||
return isRunning != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::MixBegin( int sampleCount )
|
|
||||||
{
|
|
||||||
MIX_ClearAllPaintBuffers( sampleCount, false );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::MixUpsample( int sampleCount, int filtertype )
|
|
||||||
{
|
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
|
||||||
int ifilter = ppaint->ifilter;
|
|
||||||
|
|
||||||
Assert (ifilter < CPAINTFILTERS);
|
|
||||||
|
|
||||||
S_MixBufferUpsample2x( sampleCount, ppaint->pbuf, &(ppaint->fltmem[ifilter][0]), CPAINTFILTERMEM, filtertype );
|
|
||||||
|
|
||||||
ppaint->ifilter++;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::Mix8Mono( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
|
||||||
{
|
|
||||||
int volume[CCHANVOLUMES];
|
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
|
||||||
|
|
||||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 1))
|
|
||||||
return;
|
|
||||||
|
|
||||||
Mix8MonoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, (byte *)pData, inputOffset, rateScaleFix, outCount );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::Mix8Stereo( channel_t *pChannel, char *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
|
||||||
{
|
|
||||||
int volume[CCHANVOLUMES];
|
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
|
||||||
|
|
||||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 2 ))
|
|
||||||
return;
|
|
||||||
|
|
||||||
Mix8StereoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, (byte *)pData, inputOffset, rateScaleFix, outCount );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::Mix16Mono( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
|
||||||
{
|
|
||||||
int volume[CCHANVOLUMES];
|
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
|
||||||
|
|
||||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 1 ))
|
|
||||||
return;
|
|
||||||
|
|
||||||
Mix16MonoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, pData, inputOffset, rateScaleFix, outCount );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::Mix16Stereo( channel_t *pChannel, short *pData, int outputOffset, int inputOffset, fixedint rateScaleFix, int outCount, int timecompress )
|
|
||||||
{
|
|
||||||
int volume[CCHANVOLUMES];
|
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
|
||||||
|
|
||||||
if (!MIX_ScaleChannelVolume( ppaint, pChannel, volume, 2 ))
|
|
||||||
return;
|
|
||||||
|
|
||||||
Mix16StereoWavtype( pChannel, ppaint->pbuf + outputOffset, volume, pData, inputOffset, rateScaleFix, outCount );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::ChannelReset( int entnum, int channelIndex, float distanceMod )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::TransferSamples( int end )
|
|
||||||
{
|
|
||||||
int lpaintedtime = g_paintedtime;
|
|
||||||
int endtime = end;
|
|
||||||
|
|
||||||
// resumes playback...
|
|
||||||
|
|
||||||
if ( m_sndBuffers )
|
|
||||||
{
|
|
||||||
S_TransferStereo16( m_sndBuffers, PAINTBUFFER, lpaintedtime, endtime );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::SpatializeChannel( int volume[CCHANVOLUMES/2], int master_vol, const Vector& sourceDir, float gain, float mono )
|
|
||||||
{
|
|
||||||
VPROF("CAudioDeviceAudioQueue::SpatializeChannel");
|
|
||||||
S_SpatializeChannel( volume, master_vol, &sourceDir, gain, mono );
|
|
||||||
}
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::StopAllSounds( void )
|
|
||||||
{
|
|
||||||
m_bSoundsShutdown = true;
|
|
||||||
m_bRunning = false;
|
|
||||||
AudioQueueStop(m_Queue, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void CAudioDeviceAudioQueue::ApplyDSPEffects( int idsp, portable_samplepair_t *pbuffront, portable_samplepair_t *pbufrear, portable_samplepair_t *pbufcenter, int samplecount )
|
|
||||||
{
|
|
||||||
//SX_RoomFX( endtime, filter, timefx );
|
|
||||||
DSP_Process( idsp, pbuffront, pbufrear, pbufcenter, samplecount );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
static uint32 GetOSXSpeakerConfig()
|
|
||||||
{
|
|
||||||
return 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
static uint32 GetSpeakerConfigForSurroundMode( int surroundMode, const char **pConfigDesc )
|
|
||||||
{
|
|
||||||
uint32 newSpeakerConfig = 2;
|
|
||||||
*pConfigDesc = "stereo speaker";
|
|
||||||
return newSpeakerConfig;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void OnSndSurroundCvarChanged2( IConVar *pVar, const char *pOldString, float flOldValue )
|
|
||||||
{
|
|
||||||
// if the old value is -1, we're setting this from the detect routine for the first time
|
|
||||||
// no need to reset the device
|
|
||||||
if ( flOldValue == -1 )
|
|
||||||
return;
|
|
||||||
|
|
||||||
// get the user's previous speaker config
|
|
||||||
uint32 speaker_config = GetOSXSpeakerConfig();
|
|
||||||
|
|
||||||
// get the new config
|
|
||||||
uint32 newSpeakerConfig = 0;
|
|
||||||
const char *speakerConfigDesc = "";
|
|
||||||
|
|
||||||
ConVarRef var( pVar );
|
|
||||||
newSpeakerConfig = GetSpeakerConfigForSurroundMode( var.GetInt(), &speakerConfigDesc );
|
|
||||||
// make sure the config has changed
|
|
||||||
if (newSpeakerConfig == speaker_config)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// set new configuration
|
|
||||||
//SetWindowsSpeakerConfig(newSpeakerConfig);
|
|
||||||
|
|
||||||
Msg("Speaker configuration has been changed to %s.\n", speakerConfigDesc);
|
|
||||||
|
|
||||||
// restart sound system so it takes effect
|
|
||||||
//g_pSoundServices->RestartSoundSystem();
|
|
||||||
}
|
|
||||||
|
|
||||||
void OnSndSurroundLegacyChanged2( IConVar *pVar, const char *pOldString, float flOldValue )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@@ -11,10 +11,6 @@
|
|||||||
#endif
|
#endif
|
||||||
#ifdef OSX
|
#ifdef OSX
|
||||||
#include "snd_dev_openal.h"
|
#include "snd_dev_openal.h"
|
||||||
#include "snd_dev_mac_audioqueue.h"
|
|
||||||
|
|
||||||
ConVar snd_audioqueue( "snd_audioqueue", "1" );
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// memdbgon must be the last include file in a .cpp file!!!
|
// memdbgon must be the last include file in a .cpp file!!!
|
||||||
@@ -94,11 +90,6 @@ IAudioDevice *IAudioDevice::AutoDetectInit( bool waveOnly )
|
|||||||
pDevice = Audio_CreateWaveDevice();
|
pDevice = Audio_CreateWaveDevice();
|
||||||
}
|
}
|
||||||
#elif defined(OSX)
|
#elif defined(OSX)
|
||||||
if ( !CommandLine()->CheckParm( "-snd_openal" ) )
|
|
||||||
{
|
|
||||||
DevMsg( "Using AudioQueue Interface\n" );
|
|
||||||
pDevice = Audio_CreateMacAudioQueueDevice();
|
|
||||||
}
|
|
||||||
if ( !pDevice )
|
if ( !pDevice )
|
||||||
{
|
{
|
||||||
DevMsg( "Using OpenAL Interface\n" );
|
DevMsg( "Using OpenAL Interface\n" );
|
||||||
|
|||||||
@@ -189,8 +189,6 @@ bool g_bUsingSteamVoice = false;
|
|||||||
|
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
extern IVoiceRecord* CreateVoiceRecord_DSound(int nSamplesPerSec);
|
extern IVoiceRecord* CreateVoiceRecord_DSound(int nSamplesPerSec);
|
||||||
#elif defined( OSX )
|
|
||||||
extern IVoiceRecord* CreateVoiceRecord_AudioQueue(int sampleRate);
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef POSIX
|
#ifdef POSIX
|
||||||
@@ -643,13 +641,8 @@ bool Voice_Init( const char *pCodecName, int nSampleRate )
|
|||||||
return false;
|
return false;
|
||||||
|
|
||||||
// Get the voice input device.
|
// Get the voice input device.
|
||||||
#ifdef OSX
|
#if defined( OSX )
|
||||||
g_pVoiceRecord = CreateVoiceRecord_AudioQueue( Voice_SamplesPerSec() );
|
g_pVoiceRecord = CreateVoiceRecord_OpenAL( Voice_SamplesPerSec() );
|
||||||
if ( !g_pVoiceRecord )
|
|
||||||
{
|
|
||||||
// Fall back to OpenAL
|
|
||||||
g_pVoiceRecord = CreateVoiceRecord_OpenAL( Voice_SamplesPerSec() );
|
|
||||||
}
|
|
||||||
#elif defined( WIN32 )
|
#elif defined( WIN32 )
|
||||||
g_pVoiceRecord = CreateVoiceRecord_DSound( Voice_SamplesPerSec() );
|
g_pVoiceRecord = CreateVoiceRecord_DSound( Voice_SamplesPerSec() );
|
||||||
#elif defined( USE_SDL )
|
#elif defined( USE_SDL )
|
||||||
|
|||||||
@@ -1,528 +0,0 @@
|
|||||||
//========= Copyright 1996-2009, Valve Corporation, All rights reserved. ============//
|
|
||||||
//
|
|
||||||
// Purpose:
|
|
||||||
//
|
|
||||||
// $NoKeywords: $
|
|
||||||
//
|
|
||||||
//=============================================================================//
|
|
||||||
// This module implements the voice record and compression functions
|
|
||||||
|
|
||||||
#include <Carbon/Carbon.h>
|
|
||||||
#include <AudioUnit/AudioUnit.h>
|
|
||||||
#include <AudioToolbox/AudioToolbox.h>
|
|
||||||
|
|
||||||
#include "tier0/platform.h"
|
|
||||||
#include "tier0/threadtools.h"
|
|
||||||
//#include "tier0/vcrmode.h"
|
|
||||||
#include "ivoicerecord.h"
|
|
||||||
|
|
||||||
|
|
||||||
#define kNumSecAudioBuffer 1.0f
|
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------
|
|
||||||
// VoiceRecord_AudioQueue
|
|
||||||
// ------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
class VoiceRecord_AudioQueue : public IVoiceRecord
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
|
|
||||||
VoiceRecord_AudioQueue();
|
|
||||||
virtual ~VoiceRecord_AudioQueue();
|
|
||||||
|
|
||||||
// IVoiceRecord.
|
|
||||||
virtual void Release();
|
|
||||||
|
|
||||||
virtual bool RecordStart();
|
|
||||||
virtual void RecordStop();
|
|
||||||
|
|
||||||
// Initialize. The format of the data we expect from the provider is
|
|
||||||
// 8-bit signed mono at the specified sample rate.
|
|
||||||
virtual bool Init( int nSampleRate );
|
|
||||||
|
|
||||||
virtual void Idle();
|
|
||||||
|
|
||||||
// Get the most recent N samples.
|
|
||||||
virtual int GetRecordedData(short *pOut, int nSamplesWanted );
|
|
||||||
|
|
||||||
AudioUnit GetAudioUnit() { return m_AudioUnit; }
|
|
||||||
AudioConverterRef GetConverter() { return m_Converter; }
|
|
||||||
void RenderBuffer( const short *pszBuf, int nSamples );
|
|
||||||
bool BRecording() { return m_bRecordingAudio; }
|
|
||||||
void ClearThreadHandle() { m_hThread = NULL; m_bFirstInit = false; }
|
|
||||||
|
|
||||||
AudioBufferList m_MicInputBuffer;
|
|
||||||
AudioBufferList m_ConverterBuffer;
|
|
||||||
void *m_pMicInputBuffer;
|
|
||||||
|
|
||||||
int m_nMicInputSamplesAvaialble;
|
|
||||||
float m_flSampleRateConversion;
|
|
||||||
int m_nBufferFrameSize;
|
|
||||||
int m_ConverterBufferSize;
|
|
||||||
int m_MicInputBufferSize;
|
|
||||||
int m_InputBytesPerPacket;
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool InitalizeInterfaces(); // Initialize the openal capture buffers and other interfaces
|
|
||||||
void ReleaseInterfaces(); // Release openal buffers and other interfaces
|
|
||||||
void ClearInterfaces(); // Clear members.
|
|
||||||
|
|
||||||
|
|
||||||
private:
|
|
||||||
AudioUnit m_AudioUnit;
|
|
||||||
char *m_SampleBuffer;
|
|
||||||
int m_SampleBufferSize;
|
|
||||||
int m_nSampleRate;
|
|
||||||
bool m_bRecordingAudio;
|
|
||||||
bool m_bFirstInit;
|
|
||||||
ThreadHandle_t m_hThread;
|
|
||||||
AudioConverterRef m_Converter;
|
|
||||||
|
|
||||||
CInterlockedUInt m_SampleBufferReadPos;
|
|
||||||
CInterlockedUInt m_SampleBufferWritePos;
|
|
||||||
|
|
||||||
//UInt32 nPackets = 0;
|
|
||||||
//bool bHaveListData = false;
|
|
||||||
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
VoiceRecord_AudioQueue::VoiceRecord_AudioQueue() :
|
|
||||||
m_nSampleRate( 0 ), m_AudioUnit( NULL ), m_SampleBufferSize(0), m_SampleBuffer(NULL),
|
|
||||||
m_SampleBufferReadPos(0), m_SampleBufferWritePos(0), m_bRecordingAudio(false), m_hThread( NULL ), m_bFirstInit( true )
|
|
||||||
{
|
|
||||||
ClearInterfaces();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
VoiceRecord_AudioQueue::~VoiceRecord_AudioQueue()
|
|
||||||
{
|
|
||||||
ReleaseInterfaces();
|
|
||||||
if ( m_hThread )
|
|
||||||
ReleaseThreadHandle( m_hThread );
|
|
||||||
m_hThread = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VoiceRecord_AudioQueue::Release()
|
|
||||||
{
|
|
||||||
ReleaseInterfaces();
|
|
||||||
}
|
|
||||||
|
|
||||||
uintp StartAudio( void *pRecorder )
|
|
||||||
{
|
|
||||||
VoiceRecord_AudioQueue *vr = (VoiceRecord_AudioQueue *)pRecorder;
|
|
||||||
if ( vr )
|
|
||||||
{
|
|
||||||
//printf( "AudioOutputUnitStart\n" );
|
|
||||||
AudioOutputUnitStart( vr->GetAudioUnit() );
|
|
||||||
vr->ClearThreadHandle();
|
|
||||||
}
|
|
||||||
//printf( "StartAudio thread done\n" );
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool VoiceRecord_AudioQueue::RecordStart()
|
|
||||||
{
|
|
||||||
if ( !m_AudioUnit )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if ( m_bFirstInit )
|
|
||||||
m_hThread = CreateSimpleThread( StartAudio, this );
|
|
||||||
else
|
|
||||||
AudioOutputUnitStart( m_AudioUnit );
|
|
||||||
|
|
||||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
|
||||||
|
|
||||||
m_bRecordingAudio = true;
|
|
||||||
//printf( "VoiceRecord_AudioQueue::RecordStart\n" );
|
|
||||||
return ( !m_bFirstInit || m_hThread != NULL );
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VoiceRecord_AudioQueue::RecordStop()
|
|
||||||
{
|
|
||||||
// Stop capturing.
|
|
||||||
if ( m_AudioUnit && m_bRecordingAudio )
|
|
||||||
{
|
|
||||||
AudioOutputUnitStop( m_AudioUnit );
|
|
||||||
//printf( "AudioOutputUnitStop\n" );
|
|
||||||
}
|
|
||||||
|
|
||||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
|
||||||
m_bRecordingAudio = false;
|
|
||||||
|
|
||||||
if ( m_hThread )
|
|
||||||
ReleaseThreadHandle( m_hThread );
|
|
||||||
m_hThread = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
OSStatus ComplexBufferFillPlayback( AudioConverterRef inAudioConverter,
|
|
||||||
UInt32 *ioNumberDataPackets,
|
|
||||||
AudioBufferList *ioData,
|
|
||||||
AudioStreamPacketDescription **outDataPacketDesc,
|
|
||||||
void *inUserData)
|
|
||||||
{
|
|
||||||
VoiceRecord_AudioQueue *vr = (VoiceRecord_AudioQueue *)inUserData;
|
|
||||||
if ( !vr->BRecording() )
|
|
||||||
return noErr;
|
|
||||||
|
|
||||||
if ( vr->m_nMicInputSamplesAvaialble )
|
|
||||||
{
|
|
||||||
int nBytesRequired = *ioNumberDataPackets * vr->m_InputBytesPerPacket;
|
|
||||||
int nBytesAvailable = vr->m_nMicInputSamplesAvaialble*vr->m_InputBytesPerPacket;
|
|
||||||
|
|
||||||
if ( nBytesRequired < nBytesAvailable )
|
|
||||||
{
|
|
||||||
ioData->mBuffers[0].mData = vr->m_MicInputBuffer.mBuffers[0].mData;
|
|
||||||
ioData->mBuffers[0].mDataByteSize = nBytesRequired;
|
|
||||||
vr->m_MicInputBuffer.mBuffers[0].mData = (char *)vr->m_MicInputBuffer.mBuffers[0].mData+nBytesRequired;
|
|
||||||
vr->m_MicInputBuffer.mBuffers[0].mDataByteSize = nBytesAvailable - nBytesRequired;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ioData->mBuffers[0].mData = vr->m_MicInputBuffer.mBuffers[0].mData;
|
|
||||||
ioData->mBuffers[0].mDataByteSize = nBytesAvailable;
|
|
||||||
vr->m_MicInputBuffer.mBuffers[0].mData = vr->m_pMicInputBuffer;
|
|
||||||
vr->m_MicInputBuffer.mBuffers[0].mDataByteSize = vr->m_MicInputBufferSize;
|
|
||||||
}
|
|
||||||
|
|
||||||
*ioNumberDataPackets = ioData->mBuffers[0].mDataByteSize / vr->m_InputBytesPerPacket;
|
|
||||||
vr->m_nMicInputSamplesAvaialble = nBytesAvailable / vr->m_InputBytesPerPacket - *ioNumberDataPackets;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
*ioNumberDataPackets = 0;
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
return noErr;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp,
|
|
||||||
UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData)
|
|
||||||
{
|
|
||||||
VoiceRecord_AudioQueue *vr = (VoiceRecord_AudioQueue *)inRefCon;
|
|
||||||
if ( !vr->BRecording() )
|
|
||||||
return noErr;
|
|
||||||
|
|
||||||
OSStatus err = noErr;
|
|
||||||
if ( vr->m_nMicInputSamplesAvaialble == 0 )
|
|
||||||
{
|
|
||||||
err = AudioUnitRender( vr->GetAudioUnit(), ioActionFlags, inTimeStamp, 1, inNumberFrames, &vr->m_MicInputBuffer );
|
|
||||||
if ( err == noErr )
|
|
||||||
vr->m_nMicInputSamplesAvaialble = vr->m_MicInputBuffer.mBuffers[0].mDataByteSize / vr->m_InputBytesPerPacket;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( vr->m_nMicInputSamplesAvaialble > 0 )
|
|
||||||
{
|
|
||||||
UInt32 nConverterSamples = ceil(vr->m_nMicInputSamplesAvaialble/vr->m_flSampleRateConversion);
|
|
||||||
vr->m_ConverterBuffer.mBuffers[0].mDataByteSize = vr->m_ConverterBufferSize;
|
|
||||||
OSStatus err = AudioConverterFillComplexBuffer( vr->GetConverter(),
|
|
||||||
ComplexBufferFillPlayback,
|
|
||||||
vr,
|
|
||||||
&nConverterSamples,
|
|
||||||
&vr->m_ConverterBuffer,
|
|
||||||
NULL );
|
|
||||||
if ( err == noErr || err == -1 )
|
|
||||||
vr->RenderBuffer( (short *)vr->m_ConverterBuffer.mBuffers[0].mData, vr->m_ConverterBuffer.mBuffers[0].mDataByteSize/sizeof(short) );
|
|
||||||
}
|
|
||||||
|
|
||||||
return err;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VoiceRecord_AudioQueue::RenderBuffer( const short *pszBuf, int nSamples )
|
|
||||||
{
|
|
||||||
int samplePos = m_SampleBufferWritePos;
|
|
||||||
int samplePosBefore = samplePos;
|
|
||||||
int readPos = m_SampleBufferReadPos;
|
|
||||||
bool bBeforeRead = false;
|
|
||||||
if ( samplePos < readPos )
|
|
||||||
bBeforeRead = true;
|
|
||||||
char *pOut = (char *)(m_SampleBuffer + samplePos);
|
|
||||||
int nFirstCopy = MIN( nSamples*sizeof(short), m_SampleBufferSize - samplePos );
|
|
||||||
memcpy( pOut, pszBuf, nFirstCopy );
|
|
||||||
samplePos += nFirstCopy;
|
|
||||||
if ( nSamples*sizeof(short) > nFirstCopy )
|
|
||||||
{
|
|
||||||
nSamples -= ( nFirstCopy / sizeof(short) );
|
|
||||||
samplePos = 0;
|
|
||||||
memcpy( m_SampleBuffer, pszBuf + nFirstCopy, nSamples * sizeof(short) );
|
|
||||||
samplePos += nSamples * sizeof(short);
|
|
||||||
}
|
|
||||||
|
|
||||||
m_SampleBufferWritePos = samplePos%m_SampleBufferSize;
|
|
||||||
if ( (bBeforeRead && samplePos > readPos) )
|
|
||||||
{
|
|
||||||
m_SampleBufferReadPos = (readPos+m_SampleBufferSize/2)%m_SampleBufferSize; // if we crossed the read pointer then bump it forward
|
|
||||||
//printf( "Crossed %d %d (%d)\n", (int)samplePosBefore, (int)samplePos, readPos );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool VoiceRecord_AudioQueue::InitalizeInterfaces()
|
|
||||||
{
|
|
||||||
//printf( "Initializing audio queue recorder\n" );
|
|
||||||
// Describe audio component
|
|
||||||
ComponentDescription desc;
|
|
||||||
desc.componentType = kAudioUnitType_Output;
|
|
||||||
desc.componentSubType = kAudioUnitSubType_HALOutput;
|
|
||||||
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
|
|
||||||
desc.componentFlags = 0;
|
|
||||||
desc.componentFlagsMask = 0;
|
|
||||||
|
|
||||||
Component comp = FindNextComponent(NULL, &desc);
|
|
||||||
if (comp == NULL)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
OSStatus status = OpenAComponent(comp, &m_AudioUnit);
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Enable IO for recording
|
|
||||||
UInt32 flag = 1;
|
|
||||||
status = AudioUnitSetProperty( m_AudioUnit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input,
|
|
||||||
1, &flag, sizeof(flag));
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// disable output on the device
|
|
||||||
flag = 0;
|
|
||||||
status = AudioUnitSetProperty( m_AudioUnit,kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output,
|
|
||||||
0, &flag,sizeof(flag));
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
UInt32 size = sizeof(AudioDeviceID);
|
|
||||||
AudioDeviceID inputDevice;
|
|
||||||
status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultInputDevice,&size, &inputDevice);
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
status =AudioUnitSetProperty( m_AudioUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global,
|
|
||||||
0, &inputDevice, sizeof(inputDevice));
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Describe format
|
|
||||||
AudioStreamBasicDescription audioDeviceFormat;
|
|
||||||
size = sizeof(AudioStreamBasicDescription);
|
|
||||||
status = AudioUnitGetProperty( m_AudioUnit,
|
|
||||||
kAudioUnitProperty_StreamFormat,
|
|
||||||
kAudioUnitScope_Input,
|
|
||||||
1, // input bus
|
|
||||||
&audioDeviceFormat,
|
|
||||||
&size);
|
|
||||||
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// we only want mono audio, so if they have a stero input ask for mono
|
|
||||||
if ( audioDeviceFormat.mChannelsPerFrame == 2 )
|
|
||||||
{
|
|
||||||
audioDeviceFormat.mChannelsPerFrame = 1;
|
|
||||||
audioDeviceFormat.mBytesPerPacket /= 2;
|
|
||||||
audioDeviceFormat.mBytesPerFrame /= 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Apply format
|
|
||||||
status = AudioUnitSetProperty( m_AudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output,
|
|
||||||
1, &audioDeviceFormat, sizeof(audioDeviceFormat) );
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
AudioStreamBasicDescription audioOutputFormat;
|
|
||||||
audioOutputFormat = audioDeviceFormat;
|
|
||||||
audioOutputFormat.mFormatID = kAudioFormatLinearPCM;
|
|
||||||
audioOutputFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
|
|
||||||
audioOutputFormat.mBytesPerPacket = 2; // 16-bit samples * 1 channels
|
|
||||||
audioOutputFormat.mFramesPerPacket = 1;
|
|
||||||
audioOutputFormat.mBytesPerFrame = 2; // 16-bit samples * 1 channels
|
|
||||||
audioOutputFormat.mChannelsPerFrame = 1;
|
|
||||||
audioOutputFormat.mBitsPerChannel = 16;
|
|
||||||
audioOutputFormat.mReserved = 0;
|
|
||||||
|
|
||||||
audioOutputFormat.mSampleRate = m_nSampleRate;
|
|
||||||
|
|
||||||
m_flSampleRateConversion = audioDeviceFormat.mSampleRate / audioOutputFormat.mSampleRate;
|
|
||||||
|
|
||||||
// setup sample rate conversion
|
|
||||||
status = AudioConverterNew( &audioDeviceFormat, &audioOutputFormat, &m_Converter );
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
|
|
||||||
UInt32 primeMethod = kConverterPrimeMethod_None;
|
|
||||||
status = AudioConverterSetProperty( m_Converter, kAudioConverterPrimeMethod, sizeof(UInt32), &primeMethod);
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
UInt32 quality = kAudioConverterQuality_Medium;
|
|
||||||
status = AudioConverterSetProperty( m_Converter, kAudioConverterSampleRateConverterQuality, sizeof(UInt32), &quality);
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Set input callback
|
|
||||||
AURenderCallbackStruct callbackStruct;
|
|
||||||
callbackStruct.inputProc = recordingCallback;
|
|
||||||
callbackStruct.inputProcRefCon = this;
|
|
||||||
status = AudioUnitSetProperty( m_AudioUnit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global,
|
|
||||||
0, &callbackStruct, sizeof(callbackStruct) );
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
UInt32 bufferFrameSize;
|
|
||||||
size = sizeof(bufferFrameSize);
|
|
||||||
status = AudioDeviceGetProperty( inputDevice, 1, 1, kAudioDevicePropertyBufferFrameSize, &size, &bufferFrameSize );
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
m_nBufferFrameSize = bufferFrameSize;
|
|
||||||
|
|
||||||
// allocate the input and conversion sound storage buffers
|
|
||||||
m_MicInputBuffer.mNumberBuffers = 1;
|
|
||||||
m_MicInputBuffer.mBuffers[0].mDataByteSize = m_nBufferFrameSize*audioDeviceFormat.mBitsPerChannel/8*audioDeviceFormat.mChannelsPerFrame;
|
|
||||||
m_MicInputBuffer.mBuffers[0].mData = malloc( m_MicInputBuffer.mBuffers[0].mDataByteSize );
|
|
||||||
m_MicInputBuffer.mBuffers[0].mNumberChannels = audioDeviceFormat.mChannelsPerFrame;
|
|
||||||
m_pMicInputBuffer = m_MicInputBuffer.mBuffers[0].mData;
|
|
||||||
m_MicInputBufferSize = m_MicInputBuffer.mBuffers[0].mDataByteSize;
|
|
||||||
|
|
||||||
m_InputBytesPerPacket = audioDeviceFormat.mBytesPerPacket;
|
|
||||||
|
|
||||||
m_ConverterBuffer.mNumberBuffers = 1;
|
|
||||||
m_ConverterBuffer.mBuffers[0].mDataByteSize = m_nBufferFrameSize*audioOutputFormat.mBitsPerChannel/8*audioOutputFormat.mChannelsPerFrame;
|
|
||||||
m_ConverterBuffer.mBuffers[0].mData = malloc( m_MicInputBuffer.mBuffers[0].mDataByteSize );
|
|
||||||
m_ConverterBuffer.mBuffers[0].mNumberChannels = 1;
|
|
||||||
|
|
||||||
m_ConverterBufferSize = m_ConverterBuffer.mBuffers[0].mDataByteSize;
|
|
||||||
|
|
||||||
m_nMicInputSamplesAvaialble = 0;
|
|
||||||
|
|
||||||
|
|
||||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
|
||||||
m_SampleBufferSize = ceil( kNumSecAudioBuffer * m_nSampleRate * audioOutputFormat.mBytesPerPacket );
|
|
||||||
m_SampleBuffer = (char *)malloc( m_SampleBufferSize );
|
|
||||||
memset( m_SampleBuffer, 0x0, m_SampleBufferSize );
|
|
||||||
|
|
||||||
DevMsg( "Initialized AudioQueue record interface\n" );
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool VoiceRecord_AudioQueue::Init( int nSampleRate )
|
|
||||||
{
|
|
||||||
if ( m_AudioUnit && m_nSampleRate != nSampleRate )
|
|
||||||
{
|
|
||||||
// Need to recreate interfaces with different sample rate
|
|
||||||
ReleaseInterfaces();
|
|
||||||
ClearInterfaces();
|
|
||||||
}
|
|
||||||
m_nSampleRate = nSampleRate;
|
|
||||||
|
|
||||||
// Re-initialize the capture buffer if neccesary
|
|
||||||
if ( !m_AudioUnit )
|
|
||||||
{
|
|
||||||
InitalizeInterfaces();
|
|
||||||
}
|
|
||||||
|
|
||||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
|
||||||
|
|
||||||
//printf( "VoiceRecord_AudioQueue::Init()\n" );
|
|
||||||
// Initialise
|
|
||||||
OSStatus status = AudioUnitInitialize( m_AudioUnit );
|
|
||||||
if ( status != noErr )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VoiceRecord_AudioQueue::ReleaseInterfaces()
|
|
||||||
{
|
|
||||||
AudioOutputUnitStop( m_AudioUnit );
|
|
||||||
AudioConverterDispose( m_Converter );
|
|
||||||
AudioUnitUninitialize( m_AudioUnit );
|
|
||||||
m_AudioUnit = NULL;
|
|
||||||
m_Converter = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VoiceRecord_AudioQueue::ClearInterfaces()
|
|
||||||
{
|
|
||||||
m_AudioUnit = NULL;
|
|
||||||
m_Converter = NULL;
|
|
||||||
m_SampleBufferReadPos = m_SampleBufferWritePos = 0;
|
|
||||||
if ( m_SampleBuffer )
|
|
||||||
free( m_SampleBuffer );
|
|
||||||
m_SampleBuffer = NULL;
|
|
||||||
|
|
||||||
if ( m_MicInputBuffer.mBuffers[0].mData )
|
|
||||||
free( m_MicInputBuffer.mBuffers[0].mData );
|
|
||||||
if ( m_ConverterBuffer.mBuffers[0].mData )
|
|
||||||
free( m_ConverterBuffer.mBuffers[0].mData );
|
|
||||||
m_MicInputBuffer.mBuffers[0].mData = NULL;
|
|
||||||
m_ConverterBuffer.mBuffers[0].mData = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void VoiceRecord_AudioQueue::Idle()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int VoiceRecord_AudioQueue::GetRecordedData(short *pOut, int nSamples )
|
|
||||||
{
|
|
||||||
if ( !m_SampleBuffer )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
int cbSamples = nSamples*2; // convert to bytes
|
|
||||||
int writePos = m_SampleBufferWritePos;
|
|
||||||
int readPos = m_SampleBufferReadPos;
|
|
||||||
|
|
||||||
int nOutstandingSamples = ( writePos - readPos );
|
|
||||||
if ( readPos > writePos ) // writing has wrapped around
|
|
||||||
{
|
|
||||||
nOutstandingSamples = writePos + ( m_SampleBufferSize - readPos );
|
|
||||||
}
|
|
||||||
|
|
||||||
if ( !nOutstandingSamples )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
if ( nOutstandingSamples < cbSamples )
|
|
||||||
cbSamples = nOutstandingSamples; // clamp to the number of samples we have available
|
|
||||||
|
|
||||||
memcpy( (char *)pOut, m_SampleBuffer + readPos, MIN( cbSamples, m_SampleBufferSize - readPos ) );
|
|
||||||
if ( cbSamples > ( m_SampleBufferSize - readPos ) )
|
|
||||||
{
|
|
||||||
int offset = m_SampleBufferSize - readPos;
|
|
||||||
cbSamples -= offset;
|
|
||||||
readPos = 0;
|
|
||||||
memcpy( (char *)pOut + offset, m_SampleBuffer, cbSamples );
|
|
||||||
}
|
|
||||||
readPos+=cbSamples;
|
|
||||||
m_SampleBufferReadPos = readPos%m_SampleBufferSize;
|
|
||||||
//printf( "Returning %d samples, %d %d (%d)\n", cbSamples/2, (int)m_SampleBufferReadPos, (int)m_SampleBufferWritePos, m_SampleBufferSize );
|
|
||||||
return cbSamples/2;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
VoiceRecord_AudioQueue g_AudioQueueVoiceRecord;
|
|
||||||
IVoiceRecord* CreateVoiceRecord_AudioQueue( int sampleRate )
|
|
||||||
{
|
|
||||||
if ( g_AudioQueueVoiceRecord.Init( sampleRate ) )
|
|
||||||
{
|
|
||||||
return &g_AudioQueueVoiceRecord;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
g_AudioQueueVoiceRecord.Release();
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -341,8 +341,7 @@ def build(bld):
|
|||||||
if bld.env.DEST_OS == 'darwin':
|
if bld.env.DEST_OS == 'darwin':
|
||||||
source += [
|
source += [
|
||||||
'audio/snd_dev_openal.cpp', # [$OSXALL]
|
'audio/snd_dev_openal.cpp', # [$OSXALL]
|
||||||
'audio/snd_dev_mac_audioqueue.cpp',# [$OSXALL]
|
'audio/snd_dev_mac_audioqueue.cpp', # [$OSXALL]
|
||||||
'audio/voice_record_mac_audioqueue.cpp', #[$OSXALL]
|
|
||||||
]
|
]
|
||||||
|
|
||||||
includes = [
|
includes = [
|
||||||
|
|||||||
@@ -696,6 +696,7 @@ int CFileSystem_Stdio::FS_stat( const char *pathT, struct _stat *buf, bool *pbLo
|
|||||||
int rt = _stat( path, buf );
|
int rt = _stat( path, buf );
|
||||||
|
|
||||||
// Workaround bug wherein stat() randomly fails on Windows XP. See comment on function.
|
// Workaround bug wherein stat() randomly fails on Windows XP. See comment on function.
|
||||||
|
/*
|
||||||
#if defined(_WIN32) && defined(FILESYSTEM_MSVC2015_STAT_BUG_WORKAROUND)
|
#if defined(_WIN32) && defined(FILESYSTEM_MSVC2015_STAT_BUG_WORKAROUND)
|
||||||
if ( rt == -1 )
|
if ( rt == -1 )
|
||||||
{
|
{
|
||||||
@@ -706,6 +707,7 @@ int CFileSystem_Stdio::FS_stat( const char *pathT, struct _stat *buf, bool *pbLo
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif // defined(_WIN32) && defined(FILESYSTEM_MSVC2015_STAT_BUG_WORKAROUND)
|
#endif // defined(_WIN32) && defined(FILESYSTEM_MSVC2015_STAT_BUG_WORKAROUND)
|
||||||
|
*/
|
||||||
|
|
||||||
#if defined(LINUX) || defined(PLATFORM_BSD)
|
#if defined(LINUX) || defined(PLATFORM_BSD)
|
||||||
if ( rt == -1 )
|
if ( rt == -1 )
|
||||||
|
|||||||
@@ -43,17 +43,8 @@ def build(bld):
|
|||||||
|
|
||||||
if bld.env.DEST_OS == 'win32':
|
if bld.env.DEST_OS == 'win32':
|
||||||
libs += ['USER32']
|
libs += ['USER32']
|
||||||
|
|
||||||
install_path = bld.env.LIBDIR
|
|
||||||
|
|
||||||
# Copy SDL2 dependency
|
install_path = bld.env.LIBDIR
|
||||||
if bld.env.DEST_OS == 'win32':
|
|
||||||
bld(
|
|
||||||
rule=(('cp' if 'MSYSTEM' in os.environ or sys.platform != 'win32' else 'copy')+' ${SRC} ${TGT}'),
|
|
||||||
source='../lib/win32/'+bld.env.DEST_CPU+'/SDL2.dll',
|
|
||||||
target='SDL2.dll',
|
|
||||||
install_path=install_path,
|
|
||||||
)
|
|
||||||
|
|
||||||
bld.shlib(
|
bld.shlib(
|
||||||
source = source,
|
source = source,
|
||||||
|
|||||||
@@ -90,6 +90,9 @@ def fix_dos_path( path ):
|
|||||||
if find_path == '': find_path = './'
|
if find_path == '': find_path = './'
|
||||||
else: find_path += '/'
|
else: find_path += '/'
|
||||||
|
|
||||||
|
if not os.path.exists(find_path):
|
||||||
|
return find_path+filename
|
||||||
|
|
||||||
dirlist = os.listdir(find_path)
|
dirlist = os.listdir(find_path)
|
||||||
for file in dirlist:
|
for file in dirlist:
|
||||||
if file == filename:
|
if file == filename:
|
||||||
|
|||||||
@@ -215,7 +215,6 @@ class Android:
|
|||||||
# TODO: proper STL support
|
# TODO: proper STL support
|
||||||
return [
|
return [
|
||||||
#os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'system', 'include')),
|
#os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'system', 'include')),
|
||||||
os.path.abspath(os.path.join(self.ndk_home, 'sources', 'cxx-stl', 'stlport', 'stlport')),
|
|
||||||
os.path.abspath(os.path.join(self.ndk_home, 'sources', 'android', 'support', 'include'))
|
os.path.abspath(os.path.join(self.ndk_home, 'sources', 'android', 'support', 'include'))
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -346,8 +345,12 @@ def configure(conf):
|
|||||||
conf.env.CXXFLAGS += android.cflags(True)
|
conf.env.CXXFLAGS += android.cflags(True)
|
||||||
conf.env.LINKFLAGS += android.linkflags()
|
conf.env.LINKFLAGS += android.linkflags()
|
||||||
conf.env.LDFLAGS += android.ldflags()
|
conf.env.LDFLAGS += android.ldflags()
|
||||||
conf.env.STLIBPATH += [os.path.abspath(os.path.join(android.ndk_home, 'sources','cxx-stl','stlport','libs',stlarch))]
|
conf.env.INCLUDES += [
|
||||||
conf.env.LDFLAGS += ['-lstlport_static']
|
os.path.abspath(os.path.join(android.ndk_home, 'sources', 'cxx-stl', 'gnu-libstdc++', '4.9', 'include')),
|
||||||
|
os.path.abspath(os.path.join(android.ndk_home, 'sources', 'cxx-stl', 'gnu-libstdc++', '4.9', 'libs', stlarch, 'include'))
|
||||||
|
]
|
||||||
|
conf.env.STLIBPATH += [os.path.abspath(os.path.join(android.ndk_home, 'sources','cxx-stl','gnu-libstdc++','4.9','libs',stlarch))]
|
||||||
|
conf.env.LDFLAGS += ['-lgnustl_static']
|
||||||
|
|
||||||
conf.env.HAVE_M = True
|
conf.env.HAVE_M = True
|
||||||
if android.is_hardfp():
|
if android.is_hardfp():
|
||||||
|
|||||||
185
stub_steam/steam_api.cpp
Normal file
185
stub_steam/steam_api.cpp
Normal file
@@ -0,0 +1,185 @@
|
|||||||
|
#define _CRT_SECURE_NO_WARNINGS
|
||||||
|
#define STEAM_API_EXPORTS
|
||||||
|
|
||||||
|
#if defined __GNUC__
|
||||||
|
#define S_API extern "C" __attribute__ ((visibility("default")))
|
||||||
|
#elif defined _MSC_VER
|
||||||
|
#define S_API extern "C" __declspec(dllexport)
|
||||||
|
#endif
|
||||||
|
#define NULL 0
|
||||||
|
|
||||||
|
S_API void *g_pSteamClientGameServer;
|
||||||
|
void *g_pSteamClientGameServer = NULL;
|
||||||
|
|
||||||
|
//steam_api.h
|
||||||
|
S_API bool SteamAPI_Init() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API bool SteamAPI_InitSafe() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_Shutdown() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API bool SteamAPI_RestartAppIfNecessary() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_ReleaseCurrentThreadMemory() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_WriteMiniDump() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_SetMiniDumpComment() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_RunCallbacks() {
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_RegisterCallback() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_UnregisterCallback() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_RegisterCallResult() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_UnregisterCallResult() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API bool SteamAPI_IsSteamRunning() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void Steam_RunCallbacks() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void Steam_RegisterInterfaceFuncs() {
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int Steam_GetHSteamUserCurrent() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API const char *SteamAPI_GetSteamInstallPath() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int SteamAPI_GetHSteamPipe() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_SetTryCatchCallbacks() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_SetBreakpadAppID() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamAPI_UseBreakpadCrashHandler() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int GetHSteamPipe() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int GetHSteamUser() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int SteamAPI_GetHSteamUser() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamInternal_ContextInit() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamInternal_CreateInterface() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamApps() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamClient() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamFriends() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamHTTP() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamMatchmaking() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamMatchmakingServers() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamNetworking() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamRemoteStorage() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamScreenshots() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamUser() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamUserStats() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void *SteamUtils() {
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int SteamGameServer_GetHSteamPipe() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int SteamGameServer_GetHSteamUser() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int SteamGameServer_GetIPCCallCount() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API int SteamGameServer_InitSafe() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamGameServer_RunCallbacks() {
|
||||||
|
}
|
||||||
|
|
||||||
|
S_API void SteamGameServer_Shutdown() {
|
||||||
|
}
|
||||||
46
stub_steam/wscript
Executable file
46
stub_steam/wscript
Executable file
@@ -0,0 +1,46 @@
|
|||||||
|
#! /usr/bin/env python
|
||||||
|
# encoding: utf-8
|
||||||
|
|
||||||
|
from waflib import Utils
|
||||||
|
import os
|
||||||
|
|
||||||
|
top = '.'
|
||||||
|
PROJECT_NAME = 'steam_api'
|
||||||
|
|
||||||
|
def options(opt):
|
||||||
|
# stub
|
||||||
|
return
|
||||||
|
|
||||||
|
def configure(conf):
|
||||||
|
return
|
||||||
|
|
||||||
|
def build(bld):
|
||||||
|
source = [
|
||||||
|
'steam_api.cpp'
|
||||||
|
]
|
||||||
|
|
||||||
|
includes = [
|
||||||
|
'.',
|
||||||
|
'../public',
|
||||||
|
'../public/tier0',
|
||||||
|
] + bld.env.INCLUDES_SDL2
|
||||||
|
|
||||||
|
defines = []
|
||||||
|
|
||||||
|
libs = []
|
||||||
|
|
||||||
|
install_path = None if bld.env.BUILD_SDK else bld.env.LIBDIR
|
||||||
|
|
||||||
|
bld.shlib(
|
||||||
|
source = source,
|
||||||
|
target = PROJECT_NAME,
|
||||||
|
name = PROJECT_NAME,
|
||||||
|
features = 'c cxx',
|
||||||
|
includes = includes,
|
||||||
|
defines = defines,
|
||||||
|
install_path = install_path,
|
||||||
|
use = libs,
|
||||||
|
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||||
|
idx = bld.get_taskgen_count()
|
||||||
|
)
|
||||||
|
|
||||||
Submodule thirdparty updated: aac07c7205...c5b901ecef
@@ -83,7 +83,7 @@ def build(bld):
|
|||||||
else:
|
else:
|
||||||
libs = ['DL', 'M', 'LOG']
|
libs = ['DL', 'M', 'LOG']
|
||||||
|
|
||||||
install_path = bld.env.LIBDIR
|
install_path = None if bld.env.BUILD_SDK else bld.env.LIBDIR
|
||||||
|
|
||||||
bld.shlib(
|
bld.shlib(
|
||||||
source = source,
|
source = source,
|
||||||
|
|||||||
@@ -95,6 +95,8 @@ TextEntry::TextEntry(Panel *parent, const char *panelName) : BaseClass(parent, p
|
|||||||
|
|
||||||
SetEditable(true);
|
SetEditable(true);
|
||||||
|
|
||||||
|
_dataChanged = false;
|
||||||
|
|
||||||
// initialize the line break array
|
// initialize the line break array
|
||||||
m_LineBreaks.AddToTail(BUFFER_SIZE);
|
m_LineBreaks.AddToTail(BUFFER_SIZE);
|
||||||
|
|
||||||
|
|||||||
@@ -1,427 +0,0 @@
|
|||||||
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
||||||
//
|
|
||||||
// Purpose:
|
|
||||||
//
|
|
||||||
// $NoKeywords: $
|
|
||||||
//
|
|
||||||
//=============================================================================//
|
|
||||||
|
|
||||||
#include "vstdlib/osversion.h"
|
|
||||||
#include "winlite.h"
|
|
||||||
#include "strtools.h"
|
|
||||||
#include "tier0/dbg.h"
|
|
||||||
|
|
||||||
#ifdef OSX
|
|
||||||
#include <CoreServices/CoreServices.h>
|
|
||||||
#endif
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: return the OS type for this machine
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
EOSType GetOSType()
|
|
||||||
{
|
|
||||||
static EOSType eOSVersion = k_eOSUnknown;
|
|
||||||
|
|
||||||
#if defined( _WIN32 ) && !defined( _X360 )
|
|
||||||
if ( eOSVersion == k_eOSUnknown || eOSVersion == k_eWinUnknown )
|
|
||||||
{
|
|
||||||
eOSVersion = k_eWinUnknown;
|
|
||||||
OSVERSIONINFOEX osvi;
|
|
||||||
Q_memset( &osvi, 0x00, sizeof(osvi) );
|
|
||||||
osvi.dwOSVersionInfoSize = sizeof(osvi);
|
|
||||||
|
|
||||||
if ( GetVersionEx( (OSVERSIONINFO *) &osvi ) )
|
|
||||||
{
|
|
||||||
switch ( osvi.dwPlatformId )
|
|
||||||
{
|
|
||||||
case VER_PLATFORM_WIN32_NT:
|
|
||||||
if ( osvi.dwMajorVersion <= 4 )
|
|
||||||
{
|
|
||||||
eOSVersion = k_eWinNT;
|
|
||||||
}
|
|
||||||
else if ( osvi.dwMajorVersion == 5 )
|
|
||||||
{
|
|
||||||
switch( osvi.dwMinorVersion )
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
eOSVersion = k_eWin2000;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
eOSVersion = k_eWinXP;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
eOSVersion = k_eWin2003;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if ( osvi.dwMajorVersion >= 6 )
|
|
||||||
{
|
|
||||||
if ( osvi.wProductType == VER_NT_WORKSTATION )
|
|
||||||
{
|
|
||||||
switch ( osvi.dwMinorVersion )
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
eOSVersion = k_eWinVista;
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
eOSVersion = k_eWindows7;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else /* ( osvi.wProductType != VER_NT_WORKSTATION ) */
|
|
||||||
{
|
|
||||||
switch ( osvi.dwMinorVersion )
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
eOSVersion = k_eWin2008; // Windows 2008, not R2
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
eOSVersion = k_eWin2008; // Windows 2008 R2
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case VER_PLATFORM_WIN32_WINDOWS:
|
|
||||||
switch ( osvi.dwMinorVersion )
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
eOSVersion = k_eWin95;
|
|
||||||
break;
|
|
||||||
case 10:
|
|
||||||
eOSVersion = k_eWin98;
|
|
||||||
break;
|
|
||||||
case 90:
|
|
||||||
eOSVersion = k_eWinME;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case VER_PLATFORM_WIN32s:
|
|
||||||
eOSVersion = k_eWin311;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#elif defined(OSX)
|
|
||||||
if ( eOSVersion == k_eOSUnknown )
|
|
||||||
{
|
|
||||||
SInt32 MajorVer = 0;
|
|
||||||
SInt32 MinorVer = 0;
|
|
||||||
SInt32 PatchVer = 0;
|
|
||||||
OSErr err = noErr;
|
|
||||||
err = Gestalt( gestaltSystemVersionMajor, &MajorVer );
|
|
||||||
if ( err != noErr )
|
|
||||||
return k_eOSUnknown;
|
|
||||||
err = Gestalt( gestaltSystemVersionMinor, &MinorVer );
|
|
||||||
if ( err != noErr )
|
|
||||||
return k_eOSUnknown;
|
|
||||||
err = Gestalt( gestaltSystemVersionBugFix, &PatchVer );
|
|
||||||
if ( err != noErr )
|
|
||||||
return k_eOSUnknown;
|
|
||||||
|
|
||||||
switch ( MajorVer )
|
|
||||||
{
|
|
||||||
case 10:
|
|
||||||
{
|
|
||||||
switch( MinorVer )
|
|
||||||
{
|
|
||||||
case 4:
|
|
||||||
eOSVersion = k_eMacOS104;
|
|
||||||
break;
|
|
||||||
case 5:
|
|
||||||
eOSVersion = k_eMacOS105;
|
|
||||||
switch ( PatchVer )
|
|
||||||
{
|
|
||||||
case 8:
|
|
||||||
eOSVersion = k_eMacOS1058;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 6:
|
|
||||||
eOSVersion = k_eMacOS106;
|
|
||||||
switch ( PatchVer )
|
|
||||||
{
|
|
||||||
case 1:
|
|
||||||
case 2:
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
default:
|
|
||||||
// note the default here - 10.6.4 (5,6...) >= 10.6.3, so we want to
|
|
||||||
// identify as 10.6.3 for sysreqs purposes
|
|
||||||
eOSVersion = k_eMacOS1063;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 7:
|
|
||||||
eOSVersion = k_eMacOS107;
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#elif defined(LINUX)
|
|
||||||
if ( eOSVersion == k_eOSUnknown )
|
|
||||||
{
|
|
||||||
|
|
||||||
FILE *fpKernelVer = fopen( "/proc/version", "r" );
|
|
||||||
|
|
||||||
if ( !fpKernelVer )
|
|
||||||
return k_eLinuxUnknown;
|
|
||||||
|
|
||||||
char rgchVersionLine[1024];
|
|
||||||
char *pchRet = fgets( rgchVersionLine, sizeof(rgchVersionLine), fpKernelVer );
|
|
||||||
fclose( fpKernelVer );
|
|
||||||
|
|
||||||
eOSVersion = k_eLinuxUnknown;
|
|
||||||
|
|
||||||
// move past "Linux version "
|
|
||||||
const char *pchVersion = rgchVersionLine + Q_strlen( "Linux version " );
|
|
||||||
if ( pchRet && *pchVersion == '2' && *(pchVersion+1) == '.' )
|
|
||||||
{
|
|
||||||
pchVersion += 2; // move past "2."
|
|
||||||
if ( *pchVersion == '2' && *(pchVersion+1) == '.' )
|
|
||||||
eOSVersion = k_eLinux22;
|
|
||||||
else if ( *pchVersion == '4' && *(pchVersion+1) == '.' )
|
|
||||||
eOSVersion = k_eLinux24;
|
|
||||||
else if ( *pchVersion == '6' && *(pchVersion+1) == '.' )
|
|
||||||
eOSVersion = k_eLinux26;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return eOSVersion;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: get platform-specific OS details (distro, on linux)
|
|
||||||
// returns a pointer to the input buffer on success (for convenience),
|
|
||||||
// NULL on failure.
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
const char *GetOSDetailString( char *pchOutBuf, int cchOutBuf )
|
|
||||||
{
|
|
||||||
#if defined WIN32
|
|
||||||
(void)( pchOutBuf );
|
|
||||||
(void)( cchOutBuf );
|
|
||||||
// no interesting details
|
|
||||||
return NULL;
|
|
||||||
#else
|
|
||||||
#if defined LINUX
|
|
||||||
// we're about to go poking around to see if we can figure out distribution
|
|
||||||
// looking @ any /etc file is fragile (people can change 'em),
|
|
||||||
// but since this is just hardware survey data, we're not super concerned.
|
|
||||||
// a bunch of OS-specific issue files
|
|
||||||
const char *pszIssueFile[] =
|
|
||||||
{
|
|
||||||
"/etc/redhat-release",
|
|
||||||
"/etc/fedora-release",
|
|
||||||
"/etc/slackware-release",
|
|
||||||
"/etc/debian_release",
|
|
||||||
"/etc/mandrake-release",
|
|
||||||
"/etc/yellowdog-release",
|
|
||||||
"/etc/gentoo-release",
|
|
||||||
"/etc/lsb-release",
|
|
||||||
"/etc/SUSE-release",
|
|
||||||
};
|
|
||||||
if ( !pchOutBuf )
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
for (int i = 0; i < Q_ARRAYSIZE( pszIssueFile ); i++ )
|
|
||||||
{
|
|
||||||
FILE *fdInfo = fopen( pszIssueFile[i], "r" );
|
|
||||||
if ( !fdInfo )
|
|
||||||
continue;
|
|
||||||
|
|
||||||
// prepend the buffer with the name of the file we found for easier grouping
|
|
||||||
snprintf( pchOutBuf, cchOutBuf, "%s\n", pszIssueFile[i] );
|
|
||||||
int cchIssueFile = strlen( pszIssueFile[i] ) + 1;
|
|
||||||
ssize_t cubRead = fread( (void*) (pchOutBuf + cchIssueFile) , sizeof(char), cchOutBuf - cchIssueFile, fdInfo );
|
|
||||||
fclose( fdInfo );
|
|
||||||
|
|
||||||
if ( cubRead < 0 )
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
// null terminate
|
|
||||||
pchOutBuf[ MIN( cubRead, cchOutBuf-1 ) ] = '\0';
|
|
||||||
return pchOutBuf;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
// if all else fails, just send back uname -a
|
|
||||||
if ( !pchOutBuf )
|
|
||||||
return NULL;
|
|
||||||
FILE *fpUname = popen( "uname -mrsv", "r" );
|
|
||||||
if ( !fpUname )
|
|
||||||
return NULL;
|
|
||||||
size_t cchRead = fread( pchOutBuf, sizeof(char), cchOutBuf, fpUname );
|
|
||||||
pclose( fpUname );
|
|
||||||
|
|
||||||
pchOutBuf[ MIN( cchRead, (size_t)cchOutBuf-1 ) ] = '\0';
|
|
||||||
return pchOutBuf;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: get a friendly name for an OS type
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
const char *GetNameFromOSType( EOSType eOSType )
|
|
||||||
{
|
|
||||||
switch ( eOSType )
|
|
||||||
{
|
|
||||||
case k_eWinUnknown:
|
|
||||||
return "Windows";
|
|
||||||
case k_eWin311:
|
|
||||||
return "Windows 3.11";
|
|
||||||
case k_eWin95:
|
|
||||||
return "Windows 95";
|
|
||||||
case k_eWin98:
|
|
||||||
return "Windows 98";
|
|
||||||
case k_eWinME:
|
|
||||||
return "Windows ME";
|
|
||||||
case k_eWinNT:
|
|
||||||
return "Windows NT";
|
|
||||||
case k_eWin2000:
|
|
||||||
return "Windows 2000";
|
|
||||||
case k_eWinXP:
|
|
||||||
return "Windows XP";
|
|
||||||
case k_eWin2003:
|
|
||||||
return "Windows 2003";
|
|
||||||
case k_eWinVista:
|
|
||||||
return "Windows Vista";
|
|
||||||
case k_eWindows7:
|
|
||||||
return "Windows 7";
|
|
||||||
case k_eWin2008:
|
|
||||||
return "Windows 2008";
|
|
||||||
#ifdef POSIX
|
|
||||||
case k_eMacOSUnknown:
|
|
||||||
return "Mac OS";
|
|
||||||
case k_eMacOS104:
|
|
||||||
return "MacOS 10.4";
|
|
||||||
case k_eMacOS105:
|
|
||||||
return "MacOS 10.5";
|
|
||||||
case k_eMacOS1058:
|
|
||||||
return "MacOS 10.5.8";
|
|
||||||
case k_eMacOS106:
|
|
||||||
return "MacOS 10.6";
|
|
||||||
case k_eMacOS1063:
|
|
||||||
return "MacOS 10.6.3";
|
|
||||||
case k_eMacOS107:
|
|
||||||
return "MacOS 10.7";
|
|
||||||
case k_eLinuxUnknown:
|
|
||||||
return "Linux";
|
|
||||||
case k_eLinux22:
|
|
||||||
return "Linux 2.2";
|
|
||||||
case k_eLinux24:
|
|
||||||
return "Linux 2.4";
|
|
||||||
case k_eLinux26:
|
|
||||||
return "Linux 2.6";
|
|
||||||
#endif
|
|
||||||
default:
|
|
||||||
case k_eOSUnknown:
|
|
||||||
return "Unknown";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// friendly name to OS type, MUST be same size as EOSType enum
|
|
||||||
struct OSTypeNameTuple
|
|
||||||
{
|
|
||||||
EOSType m_OSType;
|
|
||||||
const char *m_pchOSName;
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
const OSTypeNameTuple k_rgOSTypeToName[] =
|
|
||||||
{
|
|
||||||
{ k_eOSUnknown, "unknown" },
|
|
||||||
{ k_eMacOSUnknown, "macos" },
|
|
||||||
{ k_eMacOS104, "macos104" },
|
|
||||||
{ k_eMacOS105, "macos105" },
|
|
||||||
{ k_eMacOS1058, "macos1058" },
|
|
||||||
{ k_eMacOS106, "macos106" },
|
|
||||||
{ k_eMacOS1063, "macos1063" },
|
|
||||||
{ k_eMacOS107, "macos107" },
|
|
||||||
{ k_eLinuxUnknown, "linux" },
|
|
||||||
{ k_eLinux22, "linux22" },
|
|
||||||
{ k_eLinux24, "linux24" },
|
|
||||||
{ k_eLinux26, "linux26" },
|
|
||||||
{ k_eWinUnknown, "windows" },
|
|
||||||
{ k_eWin311, "win311" },
|
|
||||||
{ k_eWin95, "win95" },
|
|
||||||
{ k_eWin98, "win98" },
|
|
||||||
{ k_eWinME, "winME" },
|
|
||||||
{ k_eWinNT, "winNT" },
|
|
||||||
{ k_eWin2000, "win200" },
|
|
||||||
{ k_eWinXP, "winXP" },
|
|
||||||
{ k_eWin2003, "win2003" },
|
|
||||||
{ k_eWinVista, "winVista" },
|
|
||||||
{ k_eWindows7, "win7" },
|
|
||||||
{ k_eWin2008, "win2008" },
|
|
||||||
};
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: convert a friendly OS name to a eostype
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
EOSType GetOSTypeFromString_Deprecated( const char *pchName )
|
|
||||||
{
|
|
||||||
EOSType eOSType;
|
|
||||||
#ifdef WIN32
|
|
||||||
eOSType = k_eWinUnknown;
|
|
||||||
#else
|
|
||||||
eOSType = k_eOSUnknown;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// if this fires, make sure all OS types are in the map
|
|
||||||
Assert( Q_ARRAYSIZE( k_rgOSTypeToName ) == k_eOSTypeMax );
|
|
||||||
if ( !pchName || Q_strlen( pchName ) == 0 )
|
|
||||||
return eOSType;
|
|
||||||
|
|
||||||
for ( int iOS = 0; iOS < Q_ARRAYSIZE( k_rgOSTypeToName ) ; iOS++ )
|
|
||||||
{
|
|
||||||
if ( !Q_stricmp( k_rgOSTypeToName[iOS].m_pchOSName, pchName ) )
|
|
||||||
return k_rgOSTypeToName[iOS].m_OSType;
|
|
||||||
}
|
|
||||||
return eOSType;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool OSTypesAreCompatible( EOSType eOSTypeDetected, EOSType eOSTypeRequired )
|
|
||||||
{
|
|
||||||
// check windows (on the positive side of the number line)
|
|
||||||
if ( eOSTypeRequired >= k_eWinUnknown )
|
|
||||||
return ( eOSTypeDetected >= eOSTypeRequired );
|
|
||||||
|
|
||||||
if ( eOSTypeRequired == k_eOSUnknown )
|
|
||||||
return true;
|
|
||||||
|
|
||||||
// osx
|
|
||||||
if ( eOSTypeRequired >= k_eMacOSUnknown && eOSTypeRequired < k_eOSUnknown )
|
|
||||||
return ( eOSTypeDetected >= eOSTypeRequired && eOSTypeDetected < k_eOSUnknown );
|
|
||||||
|
|
||||||
// and linux
|
|
||||||
if ( eOSTypeRequired >= k_eLinuxUnknown && eOSTypeRequired < k_eMacOSUnknown )
|
|
||||||
return ( eOSTypeDetected >= eOSTypeRequired && eOSTypeDetected < k_eMacOSUnknown );
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// these strings "windows", "macos", "linux" are part of the
|
|
||||||
// interface, which is why they're hard-coded here, rather than using
|
|
||||||
// the strings in k_rgOSTypeToName
|
|
||||||
const char *GetPlatformName( bool *pbIs64Bit )
|
|
||||||
{
|
|
||||||
if ( pbIs64Bit )
|
|
||||||
*pbIs64Bit = Is64BitOS();
|
|
||||||
|
|
||||||
EOSType eType = GetOSType();
|
|
||||||
if ( OSTypesAreCompatible( eType, k_eWinUnknown ) )
|
|
||||||
return "windows";
|
|
||||||
if ( OSTypesAreCompatible( eType, k_eMacOSUnknown ) )
|
|
||||||
return "macos";
|
|
||||||
if ( OSTypesAreCompatible( eType, k_eLinuxUnknown ) )
|
|
||||||
return "linux";
|
|
||||||
return "unknown";
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -21,7 +21,6 @@ def build(bld):
|
|||||||
'cvar.cpp',
|
'cvar.cpp',
|
||||||
'jobthread.cpp',
|
'jobthread.cpp',
|
||||||
'KeyValuesSystem.cpp',
|
'KeyValuesSystem.cpp',
|
||||||
'osversion.cpp',
|
|
||||||
'random.cpp',
|
'random.cpp',
|
||||||
'vcover.cpp',
|
'vcover.cpp',
|
||||||
'../public/tier0/memoverride.cpp'
|
'../public/tier0/memoverride.cpp'
|
||||||
@@ -55,7 +54,7 @@ def build(bld):
|
|||||||
elif bld.env.DEST_OS == 'darwin':
|
elif bld.env.DEST_OS == 'darwin':
|
||||||
linkflags += ['-framework', 'CoreServices']
|
linkflags += ['-framework', 'CoreServices']
|
||||||
|
|
||||||
install_path = bld.env.LIBDIR
|
install_path = None if bld.env.BUILD_SDK else bld.env.LIBDIR
|
||||||
|
|
||||||
bld.shlib(
|
bld.shlib(
|
||||||
source = source,
|
source = source,
|
||||||
|
|||||||
21
wscript
21
wscript
@@ -61,7 +61,7 @@ projects={
|
|||||||
'serverbrowser',
|
'serverbrowser',
|
||||||
'soundemittersystem',
|
'soundemittersystem',
|
||||||
'studiorender',
|
'studiorender',
|
||||||
'thirdparty/StubSteamAPI',
|
'stub_steam',
|
||||||
'tier0',
|
'tier0',
|
||||||
'tier1',
|
'tier1',
|
||||||
'tier2',
|
'tier2',
|
||||||
@@ -129,7 +129,7 @@ projects={
|
|||||||
'vpklib',
|
'vpklib',
|
||||||
'vstdlib',
|
'vstdlib',
|
||||||
'vtf',
|
'vtf',
|
||||||
'thirdparty/StubSteamAPI'
|
'stub_steam'
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -514,30 +514,32 @@ def configure(conf):
|
|||||||
'/TP',
|
'/TP',
|
||||||
'/EHsc'
|
'/EHsc'
|
||||||
]
|
]
|
||||||
|
|
||||||
if conf.options.BUILD_TYPE == 'debug':
|
if conf.options.BUILD_TYPE == 'debug':
|
||||||
linkflags += [
|
linkflags += [
|
||||||
'/INCREMENTAL:NO',
|
'/INCREMENTAL:NO',
|
||||||
'/NODEFAULTLIB:libc',
|
'/NODEFAULTLIB:libc',
|
||||||
'/NODEFAULTLIB:libcd',
|
'/NODEFAULTLIB:libcd',
|
||||||
'/NODEFAULTLIB:libcmt',
|
'/NODEFAULTLIB:libcmt',
|
||||||
'/FORCE'
|
'/FORCE',
|
||||||
|
'/LARGEADDRESSAWARE'
|
||||||
]
|
]
|
||||||
else:
|
else:
|
||||||
linkflags += [
|
linkflags += [
|
||||||
'/INCREMENTAL',
|
'/INCREMENTAL',
|
||||||
'/NODEFAULTLIB:libc',
|
'/NODEFAULTLIB:libc',
|
||||||
'/NODEFAULTLIB:libcd',
|
'/NODEFAULTLIB:libcd',
|
||||||
'/NODEFAULTLIB:libcmtd'
|
'/NODEFAULTLIB:libcmtd',
|
||||||
|
'/LARGEADDRESSAWARE'
|
||||||
]
|
]
|
||||||
|
|
||||||
linkflags += [
|
linkflags += [
|
||||||
'/LIBPATH:'+os.path.abspath('.')+'/lib/win32/'+conf.env.DEST_CPU+'/',
|
'/LIBPATH:'+os.path.abspath('.')+'/lib/win32/'+conf.env.DEST_CPU+'/',
|
||||||
'/LIBPATH:'+os.path.abspath('.')+'/dx9sdk/lib/'+conf.env.DEST_CPU+'/'
|
'/LIBPATH:'+os.path.abspath('.')+'/dx9sdk/lib/'+conf.env.DEST_CPU+'/'
|
||||||
]
|
]
|
||||||
|
|
||||||
# And here C++ flags starts to be treated separately
|
# And here C++ flags starts to be treated separately
|
||||||
cxxflags = list(cflags)
|
cxxflags = list(cflags)
|
||||||
if conf.env.DEST_OS != 'win32':
|
if conf.env.DEST_OS != 'win32':
|
||||||
cxxflags += ['-std=c++11','-fpermissive']
|
cxxflags += ['-std=c++11','-fpermissive']
|
||||||
|
|
||||||
@@ -591,6 +593,11 @@ def configure(conf):
|
|||||||
def build(bld):
|
def build(bld):
|
||||||
os.environ["CCACHE_DIR"] = os.path.abspath('.ccache/'+bld.env.COMPILER_CC+'/'+bld.env.DEST_OS+'/'+bld.env.DEST_CPU)
|
os.environ["CCACHE_DIR"] = os.path.abspath('.ccache/'+bld.env.COMPILER_CC+'/'+bld.env.DEST_OS+'/'+bld.env.DEST_CPU)
|
||||||
|
|
||||||
|
if bld.env.DEST_OS in ['win32', 'android']:
|
||||||
|
sdl_name = 'SDL2.dll' if bld.env.DEST_OS == 'win32' else 'libSDL2.so'
|
||||||
|
sdl_path = os.path.join('lib', bld.env.DEST_OS, bld.env.DEST_CPU, sdl_name)
|
||||||
|
bld.install_files(bld.env.LIBDIR, [sdl_path])
|
||||||
|
|
||||||
if bld.env.DEST_OS == 'win32':
|
if bld.env.DEST_OS == 'win32':
|
||||||
projects['game'] += ['utils/bzip2']
|
projects['game'] += ['utils/bzip2']
|
||||||
projects['dedicated'] += ['utils/bzip2']
|
projects['dedicated'] += ['utils/bzip2']
|
||||||
|
|||||||
Reference in New Issue
Block a user