Merge pull request #230 from SanyaSho/patch/null-sprite-crash

Add missing NULL check from original MP branch
This commit is contained in:
nillerusr
2023-04-08 18:12:22 +03:00
committed by GitHub

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@@ -417,6 +417,9 @@ IMaterial *CEngineSprite::GetMaterial( RenderMode_t nRenderMode, int nFrame )
IMaterial *pMaterial = m_material[nRenderMode];
if( !pMaterial )
return NULL;
IMaterialVar* pFrameVar = pMaterial->FindVarFast( "$frame", &frameCache );
if ( pFrameVar )
{
@@ -539,4 +542,4 @@ void CEngineSprite::DrawFrameOfSize( RenderMode_t nRenderMode, int frame, int x,
meshBuilder.End();
pMesh->Draw();
}
}