mirror of
https://github.com/celisej567/metaballs.git
synced 2025-12-31 09:49:26 +03:00
268 lines
13 KiB
Plaintext
268 lines
13 KiB
Plaintext
Using pre-set license
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Built from '6000.0/release' branch; Version is '6000.0.25f1 (4859ab7b5a49) revision 4741547'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'ru' Physical Memory: 32688 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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E:\Unity Engines\6000.0.25f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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E:/_STUFF/metaballs-unity
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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64565
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-job-worker-count
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7
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: E:/_STUFF/metaballs-unity
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E:/_STUFF/metaballs-unity
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [29052] Target information:
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Player connection [29052] * "[IP] 192.168.0.108 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 26.12.208.80 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 192.168.8.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 172.22.103.175 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 172.19.224.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] * "[IP] 172.21.192.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29052] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [29052] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.25f1 (4859ab7b5a49)
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[Subsystems] Discovering subsystems at path E:/Unity Engines/6000.0.25f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path E:/_STUFF/metaballs-unity/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
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Vendor: NVIDIA
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VRAM: 7989 MB
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Driver: 32.0.15.6590
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Initialize mono
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Mono path[0] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/Managed'
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Mono path[1] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56524
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002575 seconds.
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- Loaded All Assemblies, in 0.316 seconds
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.278 seconds
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Domain Reload Profiling: 593ms
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BeginReloadAssembly (101ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (30ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (132ms)
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LoadAssemblies (101ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (128ms)
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TypeCache.Refresh (127ms)
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TypeCache.ScanAssembly (115ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (278ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (243ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (24ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (5ms)
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ProcessInitializeOnLoadAttributes (159ms)
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ProcessInitializeOnLoadMethodAttributes (49ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.766 seconds
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Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.643 seconds
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Domain Reload Profiling: 1409ms
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BeginReloadAssembly (338ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (5ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
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RebuildCommonClasses (31ms)
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RebuildNativeTypeToScriptingClass (9ms)
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initialDomainReloadingComplete (29ms)
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LoadAllAssembliesAndSetupDomain (358ms)
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LoadAssemblies (278ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (164ms)
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TypeCache.Refresh (127ms)
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TypeCache.ScanAssembly (113ms)
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BuildScriptInfoCaches (31ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (644ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (440ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (28ms)
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ProcessInitializeOnLoadAttributes (377ms)
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ProcessInitializeOnLoadMethodAttributes (25ms)
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AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3665 unused Assets / (1.1 MB). Loaded Objects now: 4251.
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Memory consumption went from 109.2 MB to 108.1 MB.
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Total: 7.269200 ms (FindLiveObjects: 0.461200 ms CreateObjectMapping: 0.199100 ms MarkObjects: 5.292900 ms DeleteObjects: 1.314000 ms)
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========================================================================
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Received Import Request.
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Time since last request: 705884.274134 seconds.
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path: Assets/metaball/Scripts/MetaBall.cs
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artifactKey: Guid(52cdb97a770131b4fbea6f0f0c9454b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/metaball/Scripts/MetaBall.cs using Guid(52cdb97a770131b4fbea6f0f0c9454b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f22e02775f59130292f45d921c4dc12c') in 0.0051587 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3656 unused Assets / (0.9 MB). Loaded Objects now: 4253.
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Memory consumption went from 105.5 MB to 104.7 MB.
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Total: 6.151400 ms (FindLiveObjects: 0.366400 ms CreateObjectMapping: 0.452200 ms MarkObjects: 4.512500 ms DeleteObjects: 0.819500 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.517 seconds
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Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.645 seconds
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Domain Reload Profiling: 1164ms
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BeginReloadAssembly (169ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (45ms)
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RebuildCommonClasses (29ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (19ms)
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LoadAllAssembliesAndSetupDomain (292ms)
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LoadAssemblies (249ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (122ms)
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TypeCache.Refresh (7ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (107ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (646ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (445ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (30ms)
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ProcessInitializeOnLoadAttributes (388ms)
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ProcessInitializeOnLoadMethodAttributes (18ms)
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AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 3663 unused Assets / (0.9 MB). Loaded Objects now: 4254.
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Memory consumption went from 107.1 MB to 106.2 MB.
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Total: 6.241200 ms (FindLiveObjects: 0.391500 ms CreateObjectMapping: 0.382100 ms MarkObjects: 4.534200 ms DeleteObjects: 0.932700 ms)
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Prepare: number of updated asset objects reloaded= 0
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