Files
metaballs/Logs/AssetImportWorker1.log
2024-11-03 20:46:32 +03:00

268 lines
13 KiB
Plaintext

Using pre-set license
Built from '6000.0/release' branch; Version is '6000.0.25f1 (4859ab7b5a49) revision 4741547'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'ru' Physical Memory: 32688 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
E:\Unity Engines\6000.0.25f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
E:/_STUFF/metaballs-unity
-logFile
Logs/AssetImportWorker1.log
-srvPort
64565
-job-worker-count
7
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: E:/_STUFF/metaballs-unity
E:/_STUFF/metaballs-unity
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [29052] Target information:
Player connection [29052] * "[IP] 192.168.0.108 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 26.12.208.80 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 192.168.220.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 192.168.8.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 172.22.103.175 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 172.19.224.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] * "[IP] 172.21.192.1 [Port] 0 [Flags] 2 [Guid] 1762383049 [EditorId] 1762383049 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6KSVFFS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [29052] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [29052] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.25f1 (4859ab7b5a49)
[Subsystems] Discovering subsystems at path E:/Unity Engines/6000.0.25f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path E:/_STUFF/metaballs-unity/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2080 (ID=0x1e87)
Vendor: NVIDIA
VRAM: 7989 MB
Driver: 32.0.15.6590
Initialize mono
Mono path[0] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/Managed'
Mono path[1] = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'E:/Unity Engines/6000.0.25f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56524
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: E:/Unity Engines/6000.0.25f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002575 seconds.
- Loaded All Assemblies, in 0.316 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.278 seconds
Domain Reload Profiling: 593ms
BeginReloadAssembly (101ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (132ms)
LoadAssemblies (101ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (128ms)
TypeCache.Refresh (127ms)
TypeCache.ScanAssembly (115ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (278ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (243ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (24ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (5ms)
ProcessInitializeOnLoadAttributes (159ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (2ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.766 seconds
Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.643 seconds
Domain Reload Profiling: 1409ms
BeginReloadAssembly (338ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (31ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (29ms)
LoadAllAssembliesAndSetupDomain (358ms)
LoadAssemblies (278ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (164ms)
TypeCache.Refresh (127ms)
TypeCache.ScanAssembly (113ms)
BuildScriptInfoCaches (31ms)
ResolveRequiredComponents (4ms)
FinalizeReload (644ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (440ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (28ms)
ProcessInitializeOnLoadAttributes (377ms)
ProcessInitializeOnLoadMethodAttributes (25ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3665 unused Assets / (1.1 MB). Loaded Objects now: 4251.
Memory consumption went from 109.2 MB to 108.1 MB.
Total: 7.269200 ms (FindLiveObjects: 0.461200 ms CreateObjectMapping: 0.199100 ms MarkObjects: 5.292900 ms DeleteObjects: 1.314000 ms)
========================================================================
Received Import Request.
Time since last request: 705884.274134 seconds.
path: Assets/metaball/Scripts/MetaBall.cs
artifactKey: Guid(52cdb97a770131b4fbea6f0f0c9454b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/metaball/Scripts/MetaBall.cs using Guid(52cdb97a770131b4fbea6f0f0c9454b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f22e02775f59130292f45d921c4dc12c') in 0.0051587 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3656 unused Assets / (0.9 MB). Loaded Objects now: 4253.
Memory consumption went from 105.5 MB to 104.7 MB.
Total: 6.151400 ms (FindLiveObjects: 0.366400 ms CreateObjectMapping: 0.452200 ms MarkObjects: 4.512500 ms DeleteObjects: 0.819500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.517 seconds
Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.645 seconds
Domain Reload Profiling: 1164ms
BeginReloadAssembly (169ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (29ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (292ms)
LoadAssemblies (249ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (122ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (107ms)
ResolveRequiredComponents (4ms)
FinalizeReload (646ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (445ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (30ms)
ProcessInitializeOnLoadAttributes (388ms)
ProcessInitializeOnLoadMethodAttributes (18ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3663 unused Assets / (0.9 MB). Loaded Objects now: 4254.
Memory consumption went from 107.1 MB to 106.2 MB.
Total: 6.241200 ms (FindLiveObjects: 0.391500 ms CreateObjectMapping: 0.382100 ms MarkObjects: 4.534200 ms DeleteObjects: 0.932700 ms)
Prepare: number of updated asset objects reloaded= 0