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ugh, grammar again
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# Unity 3D metaballs
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Unity 3D implementation of marching cubes algorithm for rendering metaballs. Metaballs can be used for gameplay purposes (gels in Valve's Portal 2), or as a decoration, as shown in the image below. They can also be used to visualise various fields in physics (for example, each metaball can represent single point charge and electrostatic potetial due to point charge equation used as a falloff function).
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Unity 3D implementation of marching cubes algorithm for rendering metaballs. Metaballs can be used for gameplay purposes (gels in Valve's Portal 2), or as a decoration, as shown in the image below. They can also be used to visualise various fields in physics (for example, each metaball can represent single point charge, and electrostatic potetial due to point charge equation can be used as a falloff function).
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