mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-04 03:34:18 +03:00
187 lines
3.9 KiB
C++
187 lines
3.9 KiB
C++
#include "IngameBlockSelectionScreen.hpp"
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#include "ItemRenderer.hpp"
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#define C_SLOTS_HEIGHT ((C_MAX_INVENTORY_ITEMS + 8) / 9)
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std::string g_sNotAvailableInDemoVersion = "Not available in the demo version";
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int IngameBlockSelectionScreen::getSelectedSlot(int x, int y)
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{
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int bottom = m_height - 151;
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int left = m_width / 2 - 87;
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if (y < bottom)
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return -1;
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if (x < left)
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return -1;
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int idx = (x - left) / 20;
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if (idx > 8)
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return -1;
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return idx + 36 - 9 * ((y - bottom) / 22);
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}
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int IngameBlockSelectionScreen::getSlotPosX(int x)
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{
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return m_width / 2 - 88 + 20 * x;
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}
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int IngameBlockSelectionScreen::getSlotPosY(int y)
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{
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return m_height - 63 - 22 * y;
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}
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bool IngameBlockSelectionScreen::isAllowed(int slot)
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{
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if (slot < 0 || slot > C_MAX_INVENTORY_ITEMS-1)
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return false;
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#ifdef DEMO
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return slot > 17;
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#endif
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return true;
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}
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void IngameBlockSelectionScreen::init()
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{
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Inventory* pInv = m_pMinecraft->m_pLocalPlayer->m_pInventory;
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for (int i = 9; i < C_MAX_HOTBAR_ITEMS + C_MAX_INVENTORY_ITEMS; i++)
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{
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if (pInv->getSelectionSlotItemId(i) == pInv->getSelectedItemId())
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{
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m_selectedSlot = i - 9;
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break;
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}
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}
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if (!isAllowed(m_selectedSlot))
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m_selectedSlot = 27;
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}
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void IngameBlockSelectionScreen::renderSlot(int index, int x, int y, float f)
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{
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int item = m_pMinecraft->m_pLocalPlayer->m_pInventory->getSelectionSlotItemId(index);
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if (item < 0)
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return;
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ItemInstance inst(item, 2, 0);
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ItemRenderer::renderGuiItem(m_pMinecraft->m_pFont, m_pMinecraft->m_pTextures, &inst, x, y, item);
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}
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void IngameBlockSelectionScreen::renderSlots()
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{
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glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
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m_pMinecraft->m_pTextures->loadAndBindTexture("gui/gui.png");
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for (int y = 0; y != -22 * C_SLOTS_HEIGHT; y -= 22)
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blit(m_width / 2 - 182 / 2, m_height - 66 + y, 0, 0, 182, 22, 0, 0);
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if (m_selectedSlot >= 0)
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blit(m_width / 2 - 92 + 20 * (m_selectedSlot % 9), m_height - 67 - 22 * (m_selectedSlot / 9), 0, 22, 24, 22, 0, 0);
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for (int y = 0, index = 9; y < C_SLOTS_HEIGHT; y++)
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{
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int posY = getSlotPosY(y);
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for (int x = 0; x < 9; x++)
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{
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int posX = getSlotPosX(x);
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renderSlot(index++, posX, posY, 0.0f);
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}
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}
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}
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void IngameBlockSelectionScreen::renderDemoOverlay()
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{
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fill(getSlotPosX(0) - 3, getSlotPosY(1) - 3, getSlotPosX(9), getSlotPosY(-1), 0xA0000000);
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int x = (getSlotPosX(4) + getSlotPosX(5)) / 2;
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int y = (getSlotPosY(0) + getSlotPosY(1)) / 2 + 5;
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drawCenteredString(m_pMinecraft->m_pFont, g_sNotAvailableInDemoVersion, x, y, 0xFFFFFFFF);
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}
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void IngameBlockSelectionScreen::render(int x, int y, float f)
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{
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Screen::render(x, y, f);
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glDisable(GL_DEPTH_TEST);
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fill(0, 0, m_width, m_height, 0x80000000);
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glEnable(GL_BLEND);
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renderSlots();
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#ifdef DEMO
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renderDemoOverlay();
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#endif
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glEnable(GL_DEPTH_TEST);
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}
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void IngameBlockSelectionScreen::mouseClicked(int x, int y, int type)
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{
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// not a left click
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if (type != 1)
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return;
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int slot = getSelectedSlot(x, y);
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if (isAllowed(slot))
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m_selectedSlot = slot;
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}
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void IngameBlockSelectionScreen::mouseReleased(int x, int y, int type)
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{
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// not a left click
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if (type != 1)
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return;
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int slot = getSelectedSlot(x, y);
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if (isAllowed(slot) && slot == m_selectedSlot)
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selectSlotAndClose();
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}
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void IngameBlockSelectionScreen::selectSlotAndClose()
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{
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Inventory* pInv = m_pMinecraft->m_pLocalPlayer->m_pInventory;
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int item = pInv->getSelectionSlotItemId(m_selectedSlot + 9);
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int idx = 0;
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// @TODO: Fix gotos
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#ifdef ENH_ENABLE_9TH_SLOT
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#define MAX_ITEMS (C_MAX_HOTBAR_ITEMS - 1)
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#else
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#define MAX_ITEMS (C_MAX_HOTBAR_ITEMS - 2)
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#endif
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if (item == pInv->getSelectionSlotItemId(0))
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{
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label_4:
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if (!idx)
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goto label_5;
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}
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else while (++idx != MAX_ITEMS)
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{
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if (item == pInv->getSelectionSlotItemId(idx))
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goto label_4;
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}
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while (true)
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{
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int item = pInv->getSelectionSlotItemId(idx - 1);
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pInv->setSelectionSlotItemId(idx, item);
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if (idx == 1)
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break;
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--idx;
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}
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label_5:
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pInv->setSelectionSlotItemId(0, item);
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pInv->selectSlot(0);
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// @TODO: SoundEngine
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m_pMinecraft->setScreen(nullptr);
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}
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