Files
mcpe/source/client/gui/screens/SelectWorldScreen.hpp
2024-04-09 17:11:30 +03:00

43 lines
1.1 KiB
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#pragma once
#include "../Screen.hpp"
#include "../components/WorldSelectionList.hpp"
class SelectWorldScreen : public Screen
{
public:
SelectWorldScreen();
void init() override;
bool isInGameScreen() override;
void keyPressed(int code) override;
void tick() override;
void render(int mouseX, int mouseY, float f) override;
bool handleBackEvent(bool b) override;
void buttonClicked(Button* pButton) override;
void handleScroll(bool down) override;
bool isIndexValid(int);
std::string getUniqueLevelName(const std::string& in);
void loadLevelSource();
public:
Button m_btnDelete;
Button m_btnCreateNew;
Button m_btnBack;
Button m_btnUnknown;
WorldSelectionList* m_pWorldSelectionList;
std::vector<LevelSummary> m_levels;
bool field_12C;
int field_130;
};