/******************************************************************** Minecraft: Pocket Edition - Decompilation Project Copyright (C) 2023 iProgramInCpp The following code is licensed under the BSD 1 clause license. SPDX-License-Identifier: BSD-1-Clause ********************************************************************/ #pragma once #include "../Screen.hpp" #include "../components/WorldSelectionList.hpp" class SelectWorldScreen : public Screen { public: SelectWorldScreen(); void init() override; bool isInGameScreen() override; void keyPressed(int code) override; void tick() override; void render(int mouseX, int mouseY, float f) override; bool handleBackEvent(bool b) override; void buttonClicked(Button* pButton) override; void handleScroll(bool down) override; bool isIndexValid(int); std::string getUniqueLevelName(const std::string& in); void loadLevelSource(); public: Button m_btnDelete; Button m_btnCreateNew; Button m_btnBack; Button m_btnUnknown; WorldSelectionList* m_pWorldSelectionList; std::vector m_levels; bool field_12C; int field_130; };