Files
mcpe/source/world/tile/TransparentTile.cpp
2023-08-10 13:27:30 +03:00

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824 B
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/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "TransparentTile.hpp"
#include "world/level/Level.hpp"
TransparentTile::TransparentTile(int ID, int texture, Material* mtl, bool bTransparent) :Tile(ID, texture, mtl)
{
m_bTransparent = bTransparent;
}
bool TransparentTile::isSolidRender()
{
return false;
}
bool TransparentTile::shouldRenderFace(LevelSource* level, int x, int y, int z, int dir)
{
if (!m_bTransparent && level->getTile(x, y, z) == m_ID)
return false;
return Tile::shouldRenderFace(level, x, y, z, dir);
}