Files
mcpe/source/world/tile/BookshelfTile.cpp
2023-08-10 13:27:30 +03:00

35 lines
747 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "BookshelfTile.hpp"
#include "world/level/Level.hpp"
BookshelfTile::BookshelfTile(int a, int b, Material* c) : Tile(a, b, c)
{
}
int BookshelfTile::getTexture(int dir)
{
if (dir <= DIR_YPOS)
return TEXTURE_PLANKS;
return m_TextureFrame;
}
int BookshelfTile::getResource(int data, Random* random)
{
return 0; // would be Book
}
int BookshelfTile::getResourceCount(Random* random)
{
return 3;
}