Files
mcpe/source/client/renderer/DynamicTexture.cpp

28 lines
662 B
C++

/********************************************************************
Minecraft: Pocket Edition - Decompilation Project
Copyright (C) 2023 iProgramInCpp
The following code is licensed under the BSD 1 clause license.
SPDX-License-Identifier: BSD-1-Clause
********************************************************************/
#include "DynamicTexture.hpp"
#include "common/Utils.hpp"
DynamicTexture::DynamicTexture(int a2) : m_textureIndex(a2)
{
m_textureSize = 1;
memset(m_pixels, 0, sizeof m_pixels);
}
void DynamicTexture::bindTexture(Textures* pTextures)
{
pTextures->loadAndBindTexture(C_TERRAIN_NAME);
}
DynamicTexture::~DynamicTexture()
{
}