mirror of
https://github.com/celisej567/mcpe.git
synced 2025-12-31 17:49:17 +03:00
72 lines
1.7 KiB
C++
72 lines
1.7 KiB
C++
/********************************************************************
|
|
Minecraft: Pocket Edition - Decompilation Project
|
|
Copyright (C) 2023 iProgramInCpp
|
|
|
|
The following code is licensed under the BSD 1 clause license.
|
|
SPDX-License-Identifier: BSD-1-Clause
|
|
********************************************************************/
|
|
#pragma once
|
|
|
|
#include <vector>
|
|
#include "Cube.hpp"
|
|
#include "Model.hpp"
|
|
|
|
class Cube;
|
|
class Model;
|
|
|
|
class ModelPart
|
|
{
|
|
public:
|
|
ModelPart(int, int);
|
|
ModelPart(const std::string&);
|
|
~ModelPart();
|
|
|
|
void addChild(ModelPart*);
|
|
void addBox(float a, float b, float c, int d, int e, int f, float g = 0);
|
|
void addBox(const std::string& id, float a, float b, float c, int d, int e, int f, float g = 0);
|
|
void clear();
|
|
void compile(float scale);
|
|
void draw();
|
|
void drawSlow(float scale);
|
|
void mimic(ModelPart* pPart);
|
|
void render(float scale);
|
|
void renderHorrible(float scale);
|
|
void renderRollable(float scale);
|
|
void setModel(Model* pModel);
|
|
void setPos(float x, float y, float z);
|
|
void setTexSize(int, int);
|
|
void texOffs(int a, int b);
|
|
void translateTo(float scale);
|
|
void setBrightness(float brightness);
|
|
|
|
private:
|
|
void _init();
|
|
bool hasDefaultPos() { return m_posX == 0 && m_posY == 0 && m_posZ == 0; }
|
|
bool hasDefaultRot() { return m_rotX == 0 && m_rotY == 0 && m_rotZ == 0; }
|
|
void translatePosTo(float scale);
|
|
void translateRotTo(float scale);
|
|
|
|
public:
|
|
float m_posX;
|
|
float m_posY;
|
|
float m_posZ;
|
|
float m_rotX;
|
|
float m_rotY;
|
|
float m_rotZ;
|
|
bool field_18;
|
|
std::vector<Cube*> m_pCubes;
|
|
std::vector<ModelPart*> m_pChildren;
|
|
std::string field_34;
|
|
float m_textureWidth;
|
|
float m_textureHeight;
|
|
int field_40;
|
|
int field_44;
|
|
bool field_48;
|
|
bool field_49;
|
|
bool m_bCompiled;
|
|
int field_4C;
|
|
GLuint m_buffer;
|
|
Model* m_pModel;
|
|
};
|
|
|