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* Add individual ignore rules for each asset that was in the original MCPE (there aren't many) * Make the working directory of the game (when run from VS) `game/`. * Don't gitignore the *.user part of the VCXProj as that contains our working dir setting for some reason.
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Paste your MCPE v0.1.0 assets here. Make sure to merge the directories, and overwrite any files, if necessary. |