iProgramInCpp
f7b1e69e51
* Actually remove the debug console
2023-08-28 21:45:30 +03:00
iProgramInCpp
d88e0a7643
* Remove debug console - it's now behind a GameMod
...
* Remove log counter.
2023-08-28 20:45:05 +03:00
Brent
5c1ea03747
Logging cleanup ( #69 )
...
* Mac OS X 10.6 & More C++03 Support
* Fix SDL2 options.txt loading for C++03
* Output/Logging Overhaul
* Added StandardOut class
* Renamed LOGX macros to LOG_X
* Removed LogMsg macros in favor of LOG_X
* Added console window for debug Windows builds
* Updated Xcode Project
+ StandardOut.hpp
+ StandardOut.cpp
* StandardOut_windows
* Replaced the Windows #ifdefs in StandardOut with StandardOut_windows
---------
Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com >
2023-08-28 10:55:41 +03:00
iProgramInCpp
06e26862c8
* Re-enable Creative Mode. Survival Mode will remain an experiment for now.
2023-08-04 11:44:45 +03:00
iProgramInCpp
1386b3d658
* Improve survival mode stuff.
2023-08-04 11:18:28 +03:00
iProgramInCpp
139062625c
* Add sponges.
2023-08-03 23:02:15 +03:00
iProgramInCpp
b2edbd645a
* Turn MOD_DONT_COLOR_GRASS back off.
2023-08-02 22:40:16 +03:00
iProgramInCpp
a2df1b3095
* Add more items for testing.
2023-08-02 21:47:18 +03:00
iProgramInCpp
d363d8d298
* Add improved saving.
2023-08-02 13:53:35 +03:00
iProgramInCpp
865d688212
* Start work on ExternalFileLevelStorage
2023-08-02 09:07:20 +03:00
Kleadron
6feff32c51
Add ENH_3D_INVENTORY_TILES
...
Replaces the functionality of gui_blocks.png by actually 3D rendering inventory item tiles.
2023-08-01 02:01:55 -07:00
iProgramInCpp
40961e8d8d
* Improve mouse turning once again.
2023-07-31 21:15:42 +03:00
Parker Hawke
444bc4ae2e
Add enhancement to support scroll wheel for inventory
2023-07-31 10:20:16 -04:00
iProgramInCpp
8b924022e3
* Disable demo mode. The default version will now be the enhanced version.
2023-07-31 10:18:09 +03:00
iProgramInCpp
5e739f3d5b
* Rename Options.hpp -> GameMods.hpp, to fix some errors
2023-07-31 10:11:32 +03:00